Commit Graph

1596 Commits

Author SHA1 Message Date
Titus Tscharntke
af03402409 mod menu should work now beside refresh of state icons for scenarios and techs after download/install 2011-09-05 23:12:48 +00:00
Titus Tscharntke
d80837522d maps and scenarios are checked for server conflicts too. ( map crc calculation is still broken, see line 843 in menu_state_mods.cpp ) 2011-09-04 23:25:24 +00:00
Titus Tscharntke
396acdfa15 mod menu shows conflicts with server data for techs and tilesets ( maps and scenarios will follow the next days ) 2011-09-02 23:53:37 +00:00
Mark Vejvoda
0bbe34deee - added some missing translatable strings (thanks again uncle)
PublishDisabled= (disabling publish)
UnitType=Unit type:
2011-09-02 16:18:37 +00:00
Mark Vejvoda
1e2e7a5ef7 - bugfix for mode menu CRC checking 2011-09-02 06:05:37 +00:00
Mark Vejvoda
8d8996c0ee bugfix for index value used when switching maps for player in invalid index 2011-09-02 00:20:10 +00:00
Mark Vejvoda
e44170ea00 - bugfixes for lobby UI when map changes and player index is invalid 2011-09-02 00:08:35 +00:00
Mark Vejvoda
0a2c929fea - attempt #1 to support 'keeping' connected clients in the lobby when the map changes and slots would normally disconnect 2011-09-01 21:54:31 +00:00
Mark Vejvoda
4a5a7f010d - final phase of cppcheck verbose fixes (outstanding items should be left alone) 2011-09-01 18:51:43 +00:00
Mark Vejvoda
bb68106912 - phase 3 of cppcheck verbose fixes 2011-09-01 18:08:56 +00:00
Mark Vejvoda
57afc2d715 - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
Titus Tscharntke
29b610344d just a legend for the button icons 2011-08-31 23:25:34 +00:00
Mark Vejvoda
d44959d69c - phase 1 of cppcheck verbose fixes 2011-08-31 23:10:43 +00:00
Mark Vejvoda
34ae6bda1a - search in binary folder first for ini 2011-08-31 22:40:29 +00:00
Mark Vejvoda
2d048579cd - bugfix for mod menu fonts when using ftgl 2011-08-31 22:06:14 +00:00
Titus Tscharntke
4269b23c02 Mod menu tells you a bit more about mod states. Never versions of Mods are NOT indicated yet. Hopefully this is the next step. 2011-08-31 21:51:46 +00:00
Titus Tscharntke
0fd894459b MouseMoveScrollsWorld in ingame options. lang file entry is still missing for "MouseScrollsWorld" 2011-08-31 20:10:43 +00:00
Mark Vejvoda
93cc49a89a - bugfixes found from cppcheck 2011-08-31 20:04:50 +00:00
Mark Vejvoda
3af608151e - bugfixes found from cppcheck 2011-08-31 19:44:19 +00:00
Mark Vejvoda
a7e08e3b55 - can disable mouse movement which scrolls the world camera. in glestuser.ini add:
MouseMoveScrollsWorld=false
2011-08-31 00:24:14 +00:00
Mark Vejvoda
1a6cdf3a06 - bugfix for IRC nicks using non standard ascii chars (we replace invalid chars on IRC with - 2011-08-30 23:45:51 +00:00
Mark Vejvoda
3eb375904c - bugfix for text placement in progress bars 2011-08-30 21:48:32 +00:00
Mark Vejvoda
a9f5563ab7 uncles IRC wish come true (display all IRC names but non MG names are not selectable in the UI) 2011-08-30 18:54:01 +00:00
Mark Vejvoda
c4cbdd86e3 - disabled will's visible quad code as i cannot get it to work when rotating around with the camera. Bugfix for normal camera visible quad so we don't get black spots when moving camera around. Bugfix for menu keyboard entry if we get a bad utf8 conversion character 2011-08-30 18:28:30 +00:00
Mark Vejvoda
d99a8236ae - added the ability to synch unit particles with model animation using start-time and end-time attributes 2011-08-27 06:52:17 +00:00
Mark Vejvoda
c8f25c95f3 - updated version to aplha1 for user testing 2011-07-23 23:23:42 +00:00
Mark Vejvoda
a2e6f81a0d - added initial code from willvar for visible quad calc (but disabled for now till we have time to fix issues) 2011-07-23 23:22:30 +00:00
Mark Vejvoda
7bc9394e85 - fixed some bugs around hp regeneration and attack-boost 2011-07-22 20:06:48 +00:00
Mark Vejvoda
82a0f23487 - attempt to add hp regen to upgrades and attack-boost 2011-07-22 07:05:47 +00:00
Mark Vejvoda
a388c92be6 - disable group unit commands as default being enabled (since its is causing out of synch) 2011-07-18 18:31:54 +00:00
Titus Tscharntke
6f649daa6b I hope rotated climb works now... ( angle correction is a bit smoother now ) 2011-07-17 21:47:56 +00:00
Titus Tscharntke
6437d79aa4 rotated _climb units which morph into non rotated_climb units have no more problems morphing on steep terrain 2011-07-16 17:33:48 +00:00
Mark Vejvoda
a77606351f - attempt to change scenario timer to use world frames 2011-07-16 03:58:52 +00:00
Mark Vejvoda
ed3c0c253d - bugfix for multiplier rounding off issue 2011-07-16 00:44:30 +00:00
Titus Tscharntke
acca8c118c smoother anim for anim-progress-bound ( better but not perfect :-/ ) 2011-07-13 20:54:04 +00:00
Mark Vejvoda
bc4f33bc9a - added new cmake build option (and fixed bugs from people who added code but did not respect NON streflop define) 2011-07-13 19:57:29 +00:00
Mark Vejvoda
5ffc0937f1 - added new ini setting to toggle grouped commands processing (hunting down out of synch). To turn it off try:
AllowGroupedUnitCommands=false
2011-07-12 23:41:14 +00:00
Mark Vejvoda
5400126332 - try bugfix for titi's verticle rotation
- added deep copy for child particles
2011-07-12 01:48:14 +00:00
Mark Vejvoda
94e0fca857 - added unit-type support for attackboost all types (works as second level filter if used)
- try bugfix for titi's verticle rotation
2011-07-12 01:30:39 +00:00
Mark Vejvoda
44c73392ee - bugfix for attackboost, don't try to make particle on affected units if particle not defined in xml 2011-07-12 00:58:09 +00:00
Titus Tscharntke
9bc26f418d rotated_climb. For example tanks are rotated along the x- and z-axis when driving up or down a hill ... 2011-07-11 23:59:16 +00:00
Mark Vejvoda
c108663f02 - bugfix for random animation selection when animation does not use min/max hp 2011-07-11 22:30:16 +00:00
Mark Vejvoda
970fe6a326 - some decent render improvement for surface terrain rendering (combined willvar's layer idea with visible quad, but no using vbo's at this point only vertex arrays) 2011-07-10 05:42:11 +00:00
Mark Vejvoda
0d14688a87 - by request added an option for modders to 'hide' duplicate files during validation 2011-07-09 19:28:01 +00:00
Mark Vejvoda
dd4ea68ff7 - added internal info to video info page 2011-07-09 01:52:47 +00:00
Mark Vejvoda
fc17d1410e - replaced --use-video-settings with broken out simpler parameters as per tomreyns request 2011-07-08 23:14:26 +00:00
Mark Vejvoda
0d248958c3 - added willvarfars vbo surface code when VBO is enabled in the video card, otherwise fallback to original code 2011-07-08 16:45:55 +00:00
Mark Vejvoda
cd0ce1d840 - bugfix for smoke particle 2011-07-08 06:36:36 +00:00
Titus Tscharntke
c21f07ec7d "anim-hp-bound" is now called "anim-progress-bound" and available for produce/morph/upgrade skills too! Deprecated "anim-hp-bound" will be dropped VERY soon! 2011-07-07 23:02:46 +00:00
Mark Vejvoda
9a6aca1bdc - remove debug info in gui 2011-07-06 22:45:44 +00:00