Mark Vejvoda
2e2f16e3bc
bugfix for missing data to not show console error on server
2013-06-03 19:55:34 +00:00
Mark Vejvoda
4af65d1e19
added unique playerid for every client
2013-06-01 02:31:12 +00:00
Mark Vejvoda
c932965d9e
correct click sound for a bunch of menu buttons
2013-05-26 02:44:36 +00:00
Mark Vejvoda
5b664fb1a2
- bugfix for transifex tutorial download files now loaded into UI
...
- updated each thread to provide its name
2013-05-21 20:28:42 +00:00
Mark Vejvoda
c34169d19d
bugfix, do not reset selected factions if there is only 1 techtree
2013-05-05 05:35:12 +00:00
Mark Vejvoda
0f7f2ae287
lineup ui for pause for lag
2013-05-04 06:09:00 +00:00
Mark Vejvoda
ec8d98f3c9
bugfix, restore human playername when reloading last game settings
2013-05-01 00:44:29 +00:00
Mark Vejvoda
2d2ec9afac
- allow the game to be published if it allow in game joining
2013-03-01 17:21:58 +00:00
Mark Vejvoda
b38f6b20a1
- updates to join in progress game, and now allow for switching slots
2013-02-16 10:07:36 +00:00
Mark Vejvoda
9d19ff2b57
- added the first draft of joining games in progress
2013-02-15 18:25:10 +00:00
Mark Vejvoda
5fd8b121a9
- allow for multiple preview / loading / hud textures for different resolutions
2013-02-11 23:43:30 +00:00
Titus Tscharntke
d6c5c2ac0e
non transparent faction preview
2013-01-27 22:10:59 +00:00
Mark Vejvoda
7ecc7325ac
- trying to trace nig's crash (more debug info and safer code)
2013-01-23 14:51:28 +00:00
Mark Vejvoda
9c14ee0aec
- on game start close non authenticated players who are connected
2013-01-12 00:09:25 +00:00
Mark Vejvoda
d0006db4a1
- updated for debian compliance
2012-11-15 07:50:43 +00:00
Titus Tscharntke
dc88090b5d
no screenshots when using hotkeys for listboxes
2012-11-14 23:51:18 +00:00
Mark Vejvoda
8ba5524f35
- updated error handling to be more flexible so we can display better error details (like bad tga file, etc)
2012-11-10 23:19:42 +00:00
Mark Vejvoda
ff58a868b3
- attempt to bugfix windows using proper printf syntax for data types
2012-11-10 06:37:23 +00:00
Mark Vejvoda
e3a7aedd5c
- headless server now supports lan option
2012-11-09 21:50:01 +00:00
Tom Reynolds
f128d40def
More space, lesser parantheses for 'headless' prefix on server title
2012-11-02 17:48:25 +00:00
Mark Vejvoda
5c15a0e9f4
- cast to unsigned int for all calls to srand
2012-10-30 17:12:04 +00:00
Mark Vejvoda
3419127632
- proper way to handle size_t objects (cleanup warning on other platforms)
2012-10-26 02:42:10 +00:00
Mark Vejvoda
2796922914
- a bit more code cleanup from cppcheck
...
- cleanup of english hints
2012-10-24 06:54:10 +00:00
Mark Vejvoda
950c960dcb
- changed yes/no settings in connect menu to checkboxes
2012-10-22 17:53:48 +00:00
Mark Vejvoda
474374a33e
- updated custom game menu to use checkboxes instead of yes/no
2012-10-22 15:52:08 +00:00
Mark Vejvoda
011e0263b0
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
2012-10-19 01:31:20 +00:00
Mark Vejvoda
152a9328b4
- mod center now gets glest version passed into it and filters out incompatible game data
2012-10-16 05:27:51 +00:00
Mark Vejvoda
01d2ba8db5
- disable rendering of other items in the menu when error showing
2012-10-15 15:06:21 +00:00
Mark Vejvoda
052fd3373c
- attempt to fix client timeout issues in client connected menu when downloading files
...
- in lobby hold SHIFT + a letter when clicking a map, tileset or techtree and it jumps to the first found item of that letter
2012-10-15 07:44:44 +00:00
Mark Vejvoda
0180aa6bba
- added new lua functions:
...
triggeredCellEventUnitId()
showMarker(int flashCount, int factionIndex, string note, string textureFile,Vec2i pos)
1. The first one can be called in a cell trigger event and tell you which unit triggered the event
2. The second flashes a position in the minimap
2012-10-13 05:06:53 +00:00
Tom Reynolds
8cc9c760e1
no more blank spaces in translation keys
2012-10-11 00:26:00 +00:00
Titus Tscharntke
f61666d04c
bugfix for loading default games on headless servers
2012-10-07 00:34:45 +00:00
Mark Vejvoda
e69f896c21
- increase masterserver response timeout from 10 to 15 seconds
2012-10-06 23:01:14 +00:00
Mark Vejvoda
a4dab7d1d7
- fix the player network status for closed slots
2012-10-06 22:18:09 +00:00
Titus Tscharntke
b7e3964782
warning of non default port usage is outdated and by this removed
2012-10-06 14:56:40 +00:00
Titus Tscharntke
9a57dc095f
PortExternal is only used when set. Normal case is PortServer now
2012-10-06 13:45:42 +00:00
Titus Tscharntke
685b15c91e
renamed ServerPort->PortServer MasterServerExternalPort->PortExternal
2012-10-06 12:56:53 +00:00
Mark Vejvoda
8d16e6247f
- do not allow changing of resource multiplier for human players
2012-10-05 23:03:05 +00:00
Mark Vejvoda
a8b8dcf464
- humans may now have a custom resource multiplier
2012-10-05 22:43:00 +00:00
Titus Tscharntke
70cda77f74
and again trying to fix the headless server show itself connected
2012-10-03 22:27:59 +00:00
Titus Tscharntke
61f4bcaacd
try to fix the headless server show itself connected
2012-10-03 22:16:12 +00:00
Titus Tscharntke
afcd787774
fixed ishmarus problem without default .mgg files ( http://glest.org/glest_board/index.php?topic=8629.0 )
2012-10-03 21:42:11 +00:00
Mark Vejvoda
4e195e10af
- updated random seed generation to be more random
2012-09-27 06:42:57 +00:00
Mark Vejvoda
7e581004d6
- cleanup unused code
2012-09-27 02:49:10 +00:00
Mark Vejvoda
c33c1826ae
- proper implementation of video repeat (looping)
2012-09-27 01:17:57 +00:00
Mark Vejvoda
a21f2b705d
- some video rendering optimizations
2012-09-26 23:16:29 +00:00
Mark Vejvoda
2f40e7735a
- loop faction preview videos
2012-09-25 22:52:07 +00:00
Mark Vejvoda
7c0e10684a
- added lua functions to add / remove cell markers:
...
addCellMarker(0,'test from scenario!','',cellMarker)
param1=factionindex
param2=cell hint
param3=empty string
param4=cellPosition
removeCellMarker(0,{46,13})
param1=factionindex
param2=cellPosition
2012-09-25 07:05:52 +00:00
Mark Vejvoda
f1ef5e2ecd
- removed pathfinder as a configurable item in the UI
2012-09-22 21:44:30 +00:00
Mark Vejvoda
8e88b36723
- removed pathfinder from GAE and all references
2012-09-22 21:39:13 +00:00