Commit Graph

386 Commits

Author SHA1 Message Date
titiger
d65dc5e9e9 bugfix for missing maps 2016-11-10 01:36:35 +01:00
titiger
b06f4d9776 map filter listbox only enabled for headless admin 2016-11-02 01:15:52 +01:00
titiger
abacbbbca9 fix for filters and non admin clients 2016-11-02 01:00:37 +01:00
titiger
c9b92ea97d map filter for headless servers 2016-10-30 20:19:07 +01:00
SoftCoder
71d8eb2e67 - added more perf logging 2015-12-31 19:21:35 -08:00
SoftCoder
3002baf657 - added more perf logging 2015-12-31 18:58:04 -08:00
SoftCoder
a399f8d1a5 - try to improve launch packet speed and add performance logging for client network code 2015-12-31 16:02:09 -08:00
titiger
4f5ecb13e5 Position of scenario settings changed in custom menu 2015-12-13 03:00:35 +01:00
titiger
62e70debe9 fixed "Reload Last Settings" on the headless server #84
Relaod still does not always work if some people are already connected.
This makes trouble with network slots and slots in settings. 
In general #84 should be fixed with this.
2015-11-21 20:22:23 +01:00
titiger
f6fa7202d5 text input for labels should work in menus 2015-10-25 02:27:19 +02:00
titiger
f632e7c9d7 input for text labels 2015-10-25 00:53:41 +02:00
SoftCoder
8e439a2325 - got sdl2 branch compiling and game loads 2015-09-28 23:28:11 -07:00
filux
a2ab462236 better alignment 2015-02-07 01:45:10 +01:00
filux
3728fff67b battle configuration screen with more synchronized look (host/admin<>client) and more friendly for other than english languages 2015-02-06 01:26:16 +01:00
titiger
4d7e0c1f4d modcenter download should be available again in menu state connected. 2015-01-28 01:59:17 +01:00
titison
848b84f149 shared team options in scenarios
now you can enable sharedTeamUnits and sharedTeamResources in scenarios

to do so use this two xml tags:
	<shared-team-units value="false"/>
	<shared-team-resources value="false"/>
put them in the <scenario> node
2015-01-18 19:40:30 +01:00
titiger
8284b3ecde Fix for launching network Scenarios
The client had to complete some game settings locally like path and so on.
2015-01-13 21:36:24 +01:00
titiger
109a5b9985 sort map lists non case sensitive in menu 2015-01-03 02:03:31 +01:00
SoftCoder
f97f0ef852 - more general bugfixes (not all upgrade values were being used in the code) 2014-12-21 21:07:24 -08:00
titiger
f62efc64bf fix for uneditable closed slots
https://forum.megaglest.org/index.php?topic=9620.0
2014-12-22 03:08:19 +01:00
SoftCoder
c945a5721d - more coverity based fixes 2014-12-15 21:07:13 -08:00
SoftCoder
8210485a42 - a few bugfixes related to coverity scan 2014-12-15 19:44:26 -08:00
titiger
b407e0090d same button layout for custom game menu and connected game menu 2014-12-15 21:39:11 +01:00
titiger
3e3fef88f5 render a team color in game setup menues 2014-12-06 00:54:00 +01:00
titiger
7554d57142 Tell new players what to do when connected to a headless client 2014-12-05 21:43:34 +01:00
titiger
30506edebd fixed some more problems with console messages 2014-11-24 01:10:10 +01:00
titiger
c32e828625 buxfix for too many rendered slot lines ( in some cases ). 2014-11-02 18:09:33 +01:00
titiger
dbddadc74b Fix to see normal consoleMessages in many menus again
(+ consolemessages to show that the headless server did 
not had the selected map )
2014-10-31 01:08:12 +01:00
titiger
49eec16401 disable factioncontrol selection where it is not possible 2014-10-30 00:02:23 +01:00
titiger
6507e27fda hopefully smoth switching when connected to headless servers. 2014-10-28 21:52:10 +01:00
titiger
8892a2533c no more trouble when switching maps in headless mode.
If a button was pressed in the last 4 seconds we ignore settings distributed by the
headless server.
2014-10-05 01:38:18 +02:00
SoftCoder
e63b3d7499 - added support for team unit sharing 2014-01-27 14:15:05 -08:00
SoftCoder
0d8b3d6c63 - updated so masterserver url does not require trailing / in ini 2014-01-24 18:20:01 -08:00
SoftCoder
728dd3aea7 - added mutex guards in client connected menu to try to fix thread race bugs 2014-01-17 07:56:14 -08:00
titiger
2cb45f876f no click on buttons while preview map is in zoomed state 2014-01-05 23:56:45 +01:00
titiger
29f5881ded Just render zoomed map preview and nothing else. 2014-01-03 19:19:10 +01:00
SoftCoder
21a12a6c72 - added ability to render map preview full screen when user clicks on the map preview. Click anywhere on the fullscreen map to restore. 2013-12-30 23:32:06 -08:00
SoftCoder
a56eb83c91 - moved map path into config class
- proper render performance calc compare
2013-12-16 23:54:33 -08:00
SoftCoder
b9d6b38e8f - coverity based bug fixes - round #1 2013-12-13 23:04:12 -08:00
Mark Vejvoda
ab64b9343f - updated to support building with clang compiler (And cleaned up clang warnings from initial compile). Edit build-mg.sh and read the clang section as to how to build. 2013-11-19 21:57:28 +00:00
Mark Vejvoda
94684c66a4 - code cleanup based on additional gcc warnings 2013-11-19 06:56:09 +00:00
Mark Vejvoda
9268aaf279 - a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
2013-11-19 06:14:06 +00:00
Mark Vejvoda
1dd1b8febb some minor bugfixes (proper variable init, added validation error message) 2013-11-16 18:36:54 +00:00
Mark Vejvoda
77fba5a65e bugfix for clients that have no data, no need to crash 2013-11-16 03:33:13 +00:00
Titus Tscharntke
907a95ff8b add "(.7z)"-String to error messages to give people at least an idea why tileset/techtree download is blocked 2013-11-09 01:14:32 +00:00
Mark Vejvoda
e75a88b42c updated status textures and alinged the texture position in menus as they were off by 2 pixels 2013-11-08 02:50:59 +00:00
Mark Vejvoda
9b097fd911 decouple masterserver from network host game settings into two seperate threads 2013-11-07 18:39:08 +00:00
Mark Vejvoda
73bf27d76e attempt to fix menu disconnect timeout issues 2013-11-07 02:30:23 +00:00
Titus Tscharntke
e689ac8bff "Observer" and "Random" moved to main lang file instead of techtree based translation 2013-11-05 23:35:11 +00:00
Titus Tscharntke
7c4c7a142b code cleanup ( too many formatStrings() ...) 2013-11-03 21:55:50 +00:00