Fix to see normal consoleMessages in many menus again

(+ consolemessages to show that the headless server did 
not had the selected map )
This commit is contained in:
titiger 2014-10-31 01:08:12 +01:00
parent e322b5ccb6
commit dbddadc74b
19 changed files with 78 additions and 25 deletions

View File

@ -5632,7 +5632,7 @@ void Game::render2d() {
if(this->masterserverMode == false) {
renderer.renderResourceStatus();
}
renderer.renderConsole(&console,showFullConsole);
renderer.renderConsole(&console,showFullConsole?consoleFull:consoleNormal);
}
//2d mouse

View File

@ -2082,8 +2082,7 @@ void Renderer::renderConsoleLine(int lineIndex, int xPosition, int yPosition, in
xPosition, (lineIndex * lineHeight) + yPosition);
}
void Renderer::renderConsole(const Console *console,const bool showFullConsole,
const bool showMenuConsole, int overrideMaxConsoleLines){
void Renderer::renderConsole(const Console *console, ConsoleMode mode , int overrideMaxConsoleLines){
if(GlobalStaticFlags::getIsNonGraphicalModeEnabled() == true) {
return;
}
@ -2095,7 +2094,7 @@ void Renderer::renderConsole(const Console *console,const bool showFullConsole,
glPushAttrib(GL_ENABLE_BIT);
glEnable(GL_BLEND);
if(showFullConsole) {
if(mode==consoleFull) {
int x= console->getXPos()-5;
int y= console->getYPos()-5;
int h= console->getLineHeight()*console->getStoredLineCount();
@ -2130,7 +2129,7 @@ void Renderer::renderConsole(const Console *console,const bool showFullConsole,
}
}
}
else if(showMenuConsole) {
else if(mode==consoleStoredOnly) {
int allowedMaxLines = (overrideMaxConsoleLines >= 0 ? overrideMaxConsoleLines : maxConsoleLines);
for(int i = 0; i < console->getStoredLineCount() && i < allowedMaxLines; ++i) {
const ConsoleLineInfo &lineInfo = console->getStoredLineItem(i);
@ -2144,7 +2143,39 @@ void Renderer::renderConsole(const Console *console,const bool showFullConsole,
}
}
}
else {
else if(mode==consoleStoredAndNormal) {
int allowedMaxLines = (overrideMaxConsoleLines >= 0 ? overrideMaxConsoleLines : maxConsoleLines);
float starttimestamp=0;
int consoleIndex=0;
for(int i = 0; i < console->getLineCount() && i < allowedMaxLines; ++i) {
const ConsoleLineInfo &lineInfo = console->getLineItem(i);
if(i==0) starttimestamp=lineInfo.timeStamp;
consoleIndex=i;
if(renderText3DEnabled == true) {
renderConsoleLine3D(i, console->getXPos(), console->getYPos(),
console->getLineHeight(), console->getFont3D(), console->getStringToHighlight(), &lineInfo);
}
else {
renderConsoleLine(i, console->getXPos(), console->getYPos(),
console->getLineHeight(), console->getFont(), console->getStringToHighlight(), &lineInfo);
}
}
for(int i = 0; i < console->getStoredLineCount() && consoleIndex < allowedMaxLines; ++i) {
const ConsoleLineInfo &lineInfo = console->getStoredLineItem(i);
if( lineInfo.timeStamp<starttimestamp || starttimestamp==0){
consoleIndex++;
if(renderText3DEnabled == true) {
renderConsoleLine3D(consoleIndex, console->getXPos(), console->getYPos(),
console->getLineHeight(), console->getFont3D(), console->getStringToHighlight(), &lineInfo);
}
else {
renderConsoleLine(consoleIndex, console->getXPos(), console->getYPos(),
console->getLineHeight(), console->getFont(), console->getStringToHighlight(), &lineInfo);
}
}
}
}
else if(mode==consoleNormal) {
for(int i = 0; i < console->getLineCount(); ++i) {
const ConsoleLineInfo &lineInfo = console->getLineItem(i);
if(renderText3DEnabled == true) {
@ -8371,6 +8402,13 @@ void Renderer::renderSelectionCircle(Vec3f v, int size, float radius, float thic
gluDeleteQuadric(disc);
glPopMatrix();
// glBegin (GL_QUAD_STRIP);
// for (float k = 0; k <= 180; k=k+1) {
// float j=degToRad(k);
// glVertex3f(v.x+std::cos(j)*.9*radius*size, v.y+thickness, v.z+std::sin(j)*.9*radius*size);
// glVertex3f(v.x+std::cos(j)*radius*size, v.y, v.z+std::sin(j)*radius*size);
// }
// glEnd();
}
void Renderer::renderArrow(const Vec3f &pos1, const Vec3f &pos2,

View File

@ -183,6 +183,15 @@ public:
//uint32 m_nVBOIndexes; // Indexes VBO Name
};
enum ConsoleMode {
consoleOff,
consoleNormal,
consoleFull,
consoleStoredOnly,
consoleStoredAndNormal,
consoleCount
};
class Renderer : public RendererInterface,
public BaseRenderer,
@ -496,7 +505,7 @@ public:
void renderBackground(const Texture2D *texture);
void renderTextureQuad(int x, int y, int w, int h, const Texture2D *texture, float alpha=1.f,const Vec3f *color=NULL);
void renderConsole(const Console *console, const bool showAll=false, const bool showMenuConsole=false, int overrideMaxConsoleLines=-1);
void renderConsole(const Console *console, ConsoleMode mode=consoleNormal, int overrideMaxConsoleLines=-1);
void renderConsoleLine3D(int lineIndex, int xPosition, int yPosition, int lineHeight, Font3D* font, string stringToHightlight, const ConsoleLineInfo *lineInfo);
void renderConsoleLine(int lineIndex, int xPosition, int yPosition, int lineHeight, Font2D* font, string stringToHightlight, const ConsoleLineInfo *lineInfo);

View File

@ -71,6 +71,7 @@ MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainM
switchSetupRequestFlagType |= ssrft_NetworkPlayerName;
updateDataSynchDetailText = false;
launchingNewGame = false;
isfirstSwitchingMapMessage = true;
this->zoomedMap = false;
this->render_mapPreviewTexture_X = mapPreviewTexture_X;
@ -2798,7 +2799,7 @@ void MenuStateConnectedGame::render() {
}
}
renderer.renderChatManager(&chatManager);
renderer.renderConsole(&console,showFullConsole,true);
renderer.renderConsole(&console,consoleStoredAndNormal);
if(difftime((long int)time(NULL),timerLabelFlash) > 2) {
timerLabelFlash = time(NULL);
@ -4729,9 +4730,13 @@ void MenuStateConnectedGame::setupUIFromGameSettings(GameSettings *gameSettings,
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line %d] listBoxMap.getSelectedItemIndex() = %d, mapFiles.size() = " MG_SIZE_T_SPECIFIER ", maps.size() = " MG_SIZE_T_SPECIFIER ", getCurrentMapFile() [%s] mapFile [%s]\n",
extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,listBoxMap.getSelectedItemIndex(),mapFiles.size(),maps.size(),getCurrentMapFile().c_str(),mapFile.c_str());
if(!missingMap && mapFile!=listBoxMap.getSelectedItem()){
console.addLine("Headless server does not have map, switching to next one");
printf("Headless server doesn't have map '%s'. Setting map '%s' instead.\n",listBoxMap.getSelectedItem().c_str(),mapFile.c_str());
if( isHeadlessAdmin() && !missingMap && mapFile!=listBoxMap.getSelectedItem()){
//console.addLine("Headless server does not have map, switching to next one");
if(isfirstSwitchingMapMessage){
isfirstSwitchingMapMessage=false;
}else{
console.addLine(Lang::getInstance().getString("HeadlessServerDoesNotHaveMap","",true));
}
}
listBoxMap.setItems(maps);

View File

@ -241,6 +241,7 @@ private:
time_t noReceiveTimer;
bool launchingNewGame;
bool isfirstSwitchingMapMessage;
std::auto_ptr<TechTree> techTree;
GameSettings originalGamesettings;

View File

@ -2288,7 +2288,7 @@ void MenuStateCustomGame::render() {
renderer.renderChatManager(&chatManager);
}
}
renderer.renderConsole(&console,showFullConsole,true);
renderer.renderConsole(&console,consoleStoredAndNormal,true);
}
catch(const std::exception &ex) {
char szBuf[8096]="";

View File

@ -141,7 +141,7 @@ void MenuStateGraphicInfo::render(){
renderer.renderLabel(&labelInternalInfo);
renderer.renderLabel(&labelMoreInfo);
renderer.renderConsole(&console,false,true);
renderer.renderConsole(&console);
}
void MenuStateGraphicInfo::keyDown(SDL_KeyboardEvent key) {

View File

@ -445,7 +445,7 @@ void MenuStateKeysetup::render(){
renderer.renderScrollBar(&keyScrollBar);
}
renderer.renderConsole(&console,false,true);
renderer.renderConsole(&console);
if(program != NULL) program->renderProgramMsgBox();
}

View File

@ -434,7 +434,7 @@ void MenuStateLoadGame::render() {
renderer.renderMessageBox(&mainMessageBox);
}
renderer.renderConsole(&console,false,false);
renderer.renderConsole(&console);
if(program != NULL) program->renderProgramMsgBox();
}

View File

@ -790,7 +790,7 @@ void MenuStateMasterserver::render(){
ircClient->getHasJoinedChannel() == true) {
renderer.renderChatManager(&chatManager);
}
renderer.renderConsole(&consoleIRC,false,true,21);
renderer.renderConsole(&consoleIRC,consoleStoredOnly,21);
}
if(program != NULL) program->renderProgramMsgBox();

View File

@ -2386,7 +2386,7 @@ void MenuStateMods::render() {
}
safeMutexFTPProgress.ReleaseLock();
renderer.renderConsole(&console,showFullConsole,true,3);
renderer.renderConsole(&console,consoleNormal,3);
if(mainMessageBox.getEnabled()) {
renderer.renderMessageBox(&mainMessageBox);

View File

@ -137,7 +137,7 @@ void MenuStateNewGame::render(){
renderer.renderButton(&buttonTutorial);
renderer.renderButton(&buttonReturn);
renderer.renderConsole(&console,false,true);
renderer.renderConsole(&console);
if(program != NULL) program->renderProgramMsgBox();
}

View File

@ -1051,7 +1051,7 @@ void MenuStateOptions::render(){
}
renderer.renderConsole(&console,false,true);
renderer.renderConsole(&console);
if(program != NULL) program->renderProgramMsgBox();
}

View File

@ -836,7 +836,7 @@ void MenuStateOptionsGraphics::render(){
renderer.renderCheckBox(&checkBoxVideos);
}
renderer.renderConsole(&console,false,true);
renderer.renderConsole(&console);
if(program != NULL) program->renderProgramMsgBox();
}

View File

@ -499,7 +499,7 @@ void MenuStateOptionsNetwork::render(){
}
renderer.renderConsole(&console,false,true);
renderer.renderConsole(&console);
if(program != NULL) program->renderProgramMsgBox();
}

View File

@ -410,7 +410,7 @@ void MenuStateOptionsSound::render(){
}
renderer.renderConsole(&console,false,true);
renderer.renderConsole(&console);
if(program != NULL) program->renderProgramMsgBox();
}

View File

@ -279,7 +279,7 @@ void MenuStateRoot::render() {
renderer.renderButton(&buttonExit);
renderer.renderLabel(&labelVersion);
renderer.renderConsole(&console,false,true);
renderer.renderConsole(&console);
renderer.renderPopupMenu(&popupMenu);

View File

@ -301,7 +301,7 @@ void MenuStateScenario::render(){
renderer.renderButton(&buttonReturn);
renderer.renderButton(&buttonPlayNow);
}
renderer.renderConsole(&console,false,true);
renderer.renderConsole(&console);
if(program != NULL) program->renderProgramMsgBox();
}

View File

@ -36,7 +36,7 @@ using namespace Shared::Util;
namespace Glest{ namespace Game{
const int CHANGE_COMMAND_SPEED = 325;
const int MIN_FRAMECOUNT_CHANGE_COMMAND_SPEED = 160;
const uint32 MIN_FRAMECOUNT_CHANGE_COMMAND_SPEED = 160;
//Mutex Unit::mutexDeletedUnits;
//map<void *,bool> Unit::deletedUnits;