Mark Vejvoda
8b1000cbfb
- don't save the transifex password to the ini (but still allow the user to enter the value manually in the ini)
2012-10-22 22:06:30 +00:00
Mark Vejvoda
57d0104c01
- unescape special html entities when pulling down lng files from transifex
...
- do not show pw when showing ini settings on commandline
2012-10-22 20:05:42 +00:00
Mark Vejvoda
ba0bf98b9e
- hide password until editing
...
- move transifex ui items to the right
2012-10-22 19:38:28 +00:00
Mark Vejvoda
7a0f8b39a5
- bugfix to ensure transifex purge ONLY deletes files in mapping
2012-10-22 18:11:51 +00:00
Mark Vejvoda
950c960dcb
- changed yes/no settings in connect menu to checkboxes
2012-10-22 17:53:48 +00:00
Mark Vejvoda
474374a33e
- updated custom game menu to use checkboxes instead of yes/no
2012-10-22 15:52:08 +00:00
Mark Vejvoda
4692f41474
- bugfixes to allow each edit control on screens with multiple edits to have their own unicode text lengths for editing
2012-10-22 06:31:57 +00:00
Mark Vejvoda
95ac13a699
- adjusted editbox sizes
2012-10-22 06:10:36 +00:00
Mark Vejvoda
4598299caf
- added the ability for advanced translation features (transifex users can download and remove custom files from the transfex website and test their work)
2012-10-22 05:08:52 +00:00
Mark Vejvoda
64058b17e7
- code cleanup from cppcheck
...
- added more checks when loading models, maps and textures
2012-10-20 07:15:13 +00:00
Mark Vejvoda
011e0263b0
- lots more code cleanup, using safe buffer size code to avoid buffer overflows
2012-10-19 01:31:20 +00:00
Mark Vejvoda
e86cb3aeff
- more code cleanup based on suggestions from cppcheck
2012-10-18 08:16:47 +00:00
Mark Vejvoda
79d6c31e73
- spelling mistake fix
2012-10-16 22:04:26 +00:00
Mark Vejvoda
62f0a0d9b4
- bugfix for showing too many progress bars
2012-10-16 21:12:58 +00:00
Mark Vejvoda
e295ccc5a1
- added option to toggle lua sandbox
2012-10-16 21:08:45 +00:00
Mark Vejvoda
152a9328b4
- mod center now gets glest version passed into it and filters out incompatible game data
2012-10-16 05:27:51 +00:00
Mark Vejvoda
67242d1b44
- added new string for warning message
2012-10-16 01:05:40 +00:00
Mark Vejvoda
bb2ba50589
- attempt to let user know when host does not have data port open
2012-10-16 00:58:49 +00:00
Mark Vejvoda
0926f1e747
- forgot to delete the masterserver connection
2012-10-15 23:10:41 +00:00
Mark Vejvoda
bd24409e20
- bugfix to cancel properly and detect if we are in mod center mode or not
2012-10-15 22:51:40 +00:00
Mark Vejvoda
fa0551c175
- only show the mod center download button if the item is located in the mode center
2012-10-15 22:41:26 +00:00
Mark Vejvoda
feda398d5d
- first attempt to see if we can get mod center download option working from game lobby
2012-10-15 22:19:22 +00:00
Mark Vejvoda
01d2ba8db5
- disable rendering of other items in the menu when error showing
2012-10-15 15:06:21 +00:00
Mark Vejvoda
fc07549761
- allow connected client to see extraction process
2012-10-15 08:09:28 +00:00
Mark Vejvoda
052fd3373c
- attempt to fix client timeout issues in client connected menu when downloading files
...
- in lobby hold SHIFT + a letter when clicking a map, tileset or techtree and it jumps to the first found item of that letter
2012-10-15 07:44:44 +00:00
Mark Vejvoda
b337b069eb
- attempt to fix client timeout issues in client connected menu when downloading files
2012-10-15 06:54:29 +00:00
Mark Vejvoda
a3e3a7d59d
- attempt to fix client timeout issues in client connected menu when downloading files
2012-10-15 06:42:52 +00:00
Mark Vejvoda
0180aa6bba
- added new lua functions:
...
triggeredCellEventUnitId()
showMarker(int flashCount, int factionIndex, string note, string textureFile,Vec2i pos)
1. The first one can be called in a cell trigger event and tell you which unit triggered the event
2. The second flashes a position in the minimap
2012-10-13 05:06:53 +00:00
Titus Tscharntke
b9836685d8
Chat behaviour can be changed in options. Time display on/off via options too
2012-10-11 22:10:31 +00:00
Tom Reynolds
8cc9c760e1
no more blank spaces in translation keys
2012-10-11 00:26:00 +00:00
Titus Tscharntke
f61666d04c
bugfix for loading default games on headless servers
2012-10-07 00:34:45 +00:00
Mark Vejvoda
e69f896c21
- increase masterserver response timeout from 10 to 15 seconds
2012-10-06 23:01:14 +00:00
Titus Tscharntke
2fde01b6ed
fix for delayed playername correction ( which was rising the alarmsound too )
2012-10-06 22:56:19 +00:00
Mark Vejvoda
a4dab7d1d7
- fix the player network status for closed slots
2012-10-06 22:18:09 +00:00
Titus Tscharntke
fc30386e42
last port of ftpdata was displayed wrong after switching
2012-10-06 21:36:48 +00:00
Titus Tscharntke
a2cad81210
wrong display of ftp data ports
2012-10-06 20:11:54 +00:00
Titus Tscharntke
60355fa55d
layout cleanup of option menus network section
2012-10-06 18:22:48 +00:00
Titus Tscharntke
a7fe72a46c
next bugfix
2012-10-06 16:36:03 +00:00
Titus Tscharntke
905ae06f42
bugfix ...
2012-10-06 16:13:51 +00:00
Titus Tscharntke
a39f262065
trying to make selection of control in headless more comfortable
2012-10-06 16:09:49 +00:00
Mark Vejvoda
f38f7d593a
- fix main menu extra logos
2012-10-06 15:45:22 +00:00
Titus Tscharntke
b7e3964782
warning of non default port usage is outdated and by this removed
2012-10-06 14:56:40 +00:00
Titus Tscharntke
9a57dc095f
PortExternal is only used when set. Normal case is PortServer now
2012-10-06 13:45:42 +00:00
Titus Tscharntke
685b15c91e
renamed ServerPort->PortServer MasterServerExternalPort->PortExternal
2012-10-06 12:56:53 +00:00
Mark Vejvoda
5e42c6dc03
- loads of code cleanup based on verbose output from the latest git version of cppcheck
2012-10-06 07:06:40 +00:00
Mark Vejvoda
c39da4cd69
- code cleanup from cppcheck
2012-10-06 02:10:23 +00:00
Mark Vejvoda
62c82ad9bc
- allow the --connecthost commandline to use:
...
--connecthost=auto-connect
which will auto connect to the first found server on a lan
2012-10-06 00:25:13 +00:00
Mark Vejvoda
b4e6205671
- find servers on LAN now discovers customized game ports
2012-10-05 23:53:10 +00:00
Mark Vejvoda
8d16e6247f
- do not allow changing of resource multiplier for human players
2012-10-05 23:03:05 +00:00
Mark Vejvoda
a8b8dcf464
- humans may now have a custom resource multiplier
2012-10-05 22:43:00 +00:00