Commit Graph

798 Commits

Author SHA1 Message Date
Mark Vejvoda
8b1000cbfb - don't save the transifex password to the ini (but still allow the user to enter the value manually in the ini) 2012-10-22 22:06:30 +00:00
Mark Vejvoda
57d0104c01 - unescape special html entities when pulling down lng files from transifex
- do not show pw when showing ini settings on commandline
2012-10-22 20:05:42 +00:00
Mark Vejvoda
ba0bf98b9e - hide password until editing
- move transifex ui items to the right
2012-10-22 19:38:28 +00:00
Mark Vejvoda
7a0f8b39a5 - bugfix to ensure transifex purge ONLY deletes files in mapping 2012-10-22 18:11:51 +00:00
Mark Vejvoda
950c960dcb - changed yes/no settings in connect menu to checkboxes 2012-10-22 17:53:48 +00:00
Mark Vejvoda
474374a33e - updated custom game menu to use checkboxes instead of yes/no 2012-10-22 15:52:08 +00:00
Mark Vejvoda
4692f41474 - bugfixes to allow each edit control on screens with multiple edits to have their own unicode text lengths for editing 2012-10-22 06:31:57 +00:00
Mark Vejvoda
95ac13a699 - adjusted editbox sizes 2012-10-22 06:10:36 +00:00
Mark Vejvoda
4598299caf - added the ability for advanced translation features (transifex users can download and remove custom files from the transfex website and test their work) 2012-10-22 05:08:52 +00:00
Mark Vejvoda
64058b17e7 - code cleanup from cppcheck
- added more checks when loading models, maps and textures
2012-10-20 07:15:13 +00:00
Mark Vejvoda
011e0263b0 - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
Mark Vejvoda
e86cb3aeff - more code cleanup based on suggestions from cppcheck 2012-10-18 08:16:47 +00:00
Mark Vejvoda
79d6c31e73 - spelling mistake fix 2012-10-16 22:04:26 +00:00
Mark Vejvoda
62f0a0d9b4 - bugfix for showing too many progress bars 2012-10-16 21:12:58 +00:00
Mark Vejvoda
e295ccc5a1 - added option to toggle lua sandbox 2012-10-16 21:08:45 +00:00
Mark Vejvoda
152a9328b4 - mod center now gets glest version passed into it and filters out incompatible game data 2012-10-16 05:27:51 +00:00
Mark Vejvoda
67242d1b44 - added new string for warning message 2012-10-16 01:05:40 +00:00
Mark Vejvoda
bb2ba50589 - attempt to let user know when host does not have data port open 2012-10-16 00:58:49 +00:00
Mark Vejvoda
0926f1e747 - forgot to delete the masterserver connection 2012-10-15 23:10:41 +00:00
Mark Vejvoda
bd24409e20 - bugfix to cancel properly and detect if we are in mod center mode or not 2012-10-15 22:51:40 +00:00
Mark Vejvoda
fa0551c175 - only show the mod center download button if the item is located in the mode center 2012-10-15 22:41:26 +00:00
Mark Vejvoda
feda398d5d - first attempt to see if we can get mod center download option working from game lobby 2012-10-15 22:19:22 +00:00
Mark Vejvoda
01d2ba8db5 - disable rendering of other items in the menu when error showing 2012-10-15 15:06:21 +00:00
Mark Vejvoda
fc07549761 - allow connected client to see extraction process 2012-10-15 08:09:28 +00:00
Mark Vejvoda
052fd3373c - attempt to fix client timeout issues in client connected menu when downloading files
- in lobby hold SHIFT + a letter when clicking a map, tileset or techtree and it jumps to the first found item of that letter
2012-10-15 07:44:44 +00:00
Mark Vejvoda
b337b069eb - attempt to fix client timeout issues in client connected menu when downloading files 2012-10-15 06:54:29 +00:00
Mark Vejvoda
a3e3a7d59d - attempt to fix client timeout issues in client connected menu when downloading files 2012-10-15 06:42:52 +00:00
Mark Vejvoda
0180aa6bba - added new lua functions:
triggeredCellEventUnitId()
showMarker(int flashCount, int factionIndex, string note, string textureFile,Vec2i pos)

1. The first one can be called in a cell trigger event and tell you which unit triggered the event
2. The second flashes a position in the minimap
2012-10-13 05:06:53 +00:00
Titus Tscharntke
b9836685d8 Chat behaviour can be changed in options. Time display on/off via options too 2012-10-11 22:10:31 +00:00
Tom Reynolds
8cc9c760e1 no more blank spaces in translation keys 2012-10-11 00:26:00 +00:00
Titus Tscharntke
f61666d04c bugfix for loading default games on headless servers 2012-10-07 00:34:45 +00:00
Mark Vejvoda
e69f896c21 - increase masterserver response timeout from 10 to 15 seconds 2012-10-06 23:01:14 +00:00
Titus Tscharntke
2fde01b6ed fix for delayed playername correction ( which was rising the alarmsound too ) 2012-10-06 22:56:19 +00:00
Mark Vejvoda
a4dab7d1d7 - fix the player network status for closed slots 2012-10-06 22:18:09 +00:00
Titus Tscharntke
fc30386e42 last port of ftpdata was displayed wrong after switching 2012-10-06 21:36:48 +00:00
Titus Tscharntke
a2cad81210 wrong display of ftp data ports 2012-10-06 20:11:54 +00:00
Titus Tscharntke
60355fa55d layout cleanup of option menus network section 2012-10-06 18:22:48 +00:00
Titus Tscharntke
a7fe72a46c next bugfix 2012-10-06 16:36:03 +00:00
Titus Tscharntke
905ae06f42 bugfix ... 2012-10-06 16:13:51 +00:00
Titus Tscharntke
a39f262065 trying to make selection of control in headless more comfortable 2012-10-06 16:09:49 +00:00
Mark Vejvoda
f38f7d593a - fix main menu extra logos 2012-10-06 15:45:22 +00:00
Titus Tscharntke
b7e3964782 warning of non default port usage is outdated and by this removed 2012-10-06 14:56:40 +00:00
Titus Tscharntke
9a57dc095f PortExternal is only used when set. Normal case is PortServer now 2012-10-06 13:45:42 +00:00
Titus Tscharntke
685b15c91e renamed ServerPort->PortServer MasterServerExternalPort->PortExternal 2012-10-06 12:56:53 +00:00
Mark Vejvoda
5e42c6dc03 - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00
Mark Vejvoda
c39da4cd69 - code cleanup from cppcheck 2012-10-06 02:10:23 +00:00
Mark Vejvoda
62c82ad9bc - allow the --connecthost commandline to use:
--connecthost=auto-connect
which will auto connect to the first found server on a lan
2012-10-06 00:25:13 +00:00
Mark Vejvoda
b4e6205671 - find servers on LAN now discovers customized game ports 2012-10-05 23:53:10 +00:00
Mark Vejvoda
8d16e6247f - do not allow changing of resource multiplier for human players 2012-10-05 23:03:05 +00:00
Mark Vejvoda
a8b8dcf464 - humans may now have a custom resource multiplier 2012-10-05 22:43:00 +00:00