titiger
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b4e9f787bd
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several changes for loading saved games
allow to load older compatible save game
introduced a "last backward compatible version" for loading games
fixed a bug allowing to load older games
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2014-11-18 18:59:45 +01:00 |
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titiger
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dbddadc74b
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Fix to see normal consoleMessages in many menus again
(+ consolemessages to show that the headless server did
not had the selected map )
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2014-10-31 01:08:12 +01:00 |
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SoftCoder
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08af18429d
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- stubbed out use of xerces as no code was using it any longer. Xerces is no longer a requirement to build, we have been using rapidxml for a long time now. For now the MACRO: WANT_XERCES will build Xerces support into th egame, but it is still not used. We will likely deprecate xerces from megaglest soon.
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2014-01-25 17:09:52 -08:00 |
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Mark Vejvoda
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9268aaf279
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- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
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2013-11-19 06:14:06 +00:00 |
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Mark Vejvoda
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5db18c76f4
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bugfix for load games when xml is bad
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2013-11-14 04:13:40 +00:00 |
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Mark Vejvoda
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85799eddc2
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more user friendly handling of loading corrupt saved game files
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2013-11-14 03:33:15 +00:00 |
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Mark Vejvoda
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ccd6e19683
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bug fix for font handling of newlines and added unit test
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2013-11-14 00:23:01 +00:00 |
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Mark Vejvoda
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0bc9ed082f
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attempt bugfix for bad screenshots on saved games
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2013-11-13 23:37:12 +00:00 |
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Mark Vejvoda
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5249ecc45d
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some code cleanup for xml parsing and loading saved games
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2013-11-13 22:28:05 +00:00 |
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Mark Vejvoda
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4e1c9be664
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some memory leak cleanup
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2013-11-13 21:22:56 +00:00 |
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Mark Vejvoda
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1d3859ff32
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- windows x64 updates to get things compiling on vc2012 x64
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2013-11-02 11:04:52 +00:00 |
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Mark Vejvoda
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d2ba7b163b
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a little refactoring of function names in language class
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2013-10-29 06:13:38 +00:00 |
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Mark Vejvoda
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ad0fb1d6f7
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cleaned up code based on feedback from cppcheck
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2013-10-25 05:45:54 +00:00 |
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Mark Vejvoda
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c932965d9e
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correct click sound for a bunch of menu buttons
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2013-05-26 02:44:36 +00:00 |
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Mark Vejvoda
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7cd6dfbdca
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bugfixes for loading saved games with bad data or wrong game version
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2013-05-25 08:02:07 +00:00 |
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Mark Vejvoda
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56dc004119
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- added fribidi for opensuse and fedora
- allow loading saved games on older versions if version are compatible
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2012-12-29 21:31:54 +00:00 |
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Mark Vejvoda
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b168f450b5
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- scrollbar patch applied from cygal / quentin --> Thanks
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2012-11-02 20:07:50 +00:00 |
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Mark Vejvoda
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b30909f90b
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- attempt to cleanup for debian compliance (proper copyright, etc)
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2012-10-30 06:48:12 +00:00 |
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Mark Vejvoda
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011e0263b0
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- lots more code cleanup, using safe buffer size code to avoid buffer overflows
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2012-10-19 01:31:20 +00:00 |
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Mark Vejvoda
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9286130138
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- bugfixes and code cleanup found using cppcheck
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2012-03-28 06:25:57 +00:00 |
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Mark Vejvoda
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1b8e1af25b
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- cleanup of console and button placement in load game menu
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2012-03-20 15:01:18 +00:00 |
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Mark Vejvoda
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92b135d103
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- fix delete loaded game bug when nothing selected after having a game selected
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2012-03-20 14:36:34 +00:00 |
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Titus Tscharntke
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26b9cc73be
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the buttons for savegames are sorted now ( newest savegame is on top )
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2012-03-17 21:54:22 +00:00 |
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Titus Tscharntke
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91dce63aac
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savegame screenshot has smaller size (configurable)/ screenshots are deleted too
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2012-03-17 11:26:39 +00:00 |
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Mark Vejvoda
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1ac9aa6d3f
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- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
- added automation abilities for automated testing with automated saved games
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2012-03-17 08:20:17 +00:00 |
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Mark Vejvoda
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5584121aa7
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- updated load game screen and added some missing language text
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2012-03-17 03:32:20 +00:00 |
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Titus Tscharntke
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7f46cf2749
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save a screenshot with every game save and show it in load menu ( you must have set screenshot type set to .jpg at the moment)
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2012-03-17 01:32:18 +00:00 |
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Mark Vejvoda
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5f15bf20a9
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- yes you can load saved games now :)
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2012-03-16 01:58:39 +00:00 |
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Titus Tscharntke
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bbef21da6b
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a bit more load menu progress ( does not load yet )
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2012-03-16 01:10:32 +00:00 |
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Titus Tscharntke
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c421576a83
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first steps for load game menu
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2012-03-14 23:53:11 +00:00 |
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