attempt bugfix for bad screenshots on saved games
This commit is contained in:
parent
1067e89915
commit
0bc9ed082f
|
@ -268,16 +268,23 @@ void MenuStateLoadGame::mouseClick(int x, int y, MouseButton mouseButton){
|
|||
if(slots[i]->mouseClick(x, y) && selectedButton != slots[i]) {
|
||||
soundRenderer.playFx(coreData.getClickSoundB());
|
||||
|
||||
Lang &lang= Lang::getInstance();
|
||||
cleanupTexture(&previewTexture);
|
||||
selectedButton = slots[i];
|
||||
string filename = saveGameDir + selectedButton->getText()+".xml";
|
||||
string screenShotFilename = filename + ".jpg";
|
||||
if(fileExists(screenShotFilename) == true) {
|
||||
previewTexture = GraphicsInterface::getInstance().getFactory()->newTexture2D();
|
||||
if(previewTexture) {
|
||||
previewTexture->setMipmap(true);
|
||||
previewTexture->load(screenShotFilename);
|
||||
previewTexture->init();
|
||||
try {
|
||||
previewTexture = GraphicsInterface::getInstance().getFactory()->newTexture2D();
|
||||
if(previewTexture) {
|
||||
previewTexture->setMipmap(true);
|
||||
previewTexture->load(screenShotFilename);
|
||||
previewTexture->init();
|
||||
}
|
||||
}
|
||||
catch(const megaglest_runtime_error &ex) {
|
||||
cleanupTexture(&previewTexture);
|
||||
showMessageBox(ex.what(), lang.getString("Notice"), true);
|
||||
}
|
||||
}
|
||||
else {
|
||||
|
@ -285,8 +292,6 @@ void MenuStateLoadGame::mouseClick(int x, int y, MouseButton mouseButton){
|
|||
}
|
||||
|
||||
if(fileExists(filename) == true) {
|
||||
Lang &lang= Lang::getInstance();
|
||||
|
||||
// Xerces is infinitely slower than rapidxml
|
||||
// XmlTree xmlTree(XML_XERCES_ENGINE);
|
||||
XmlTree xmlTree(XML_RAPIDXML_ENGINE);
|
||||
|
|
Loading…
Reference in New Issue