Commit Graph

2967 Commits

Author SHA1 Message Date
Titus Tscharntke 7c4c7a142b code cleanup ( too many formatStrings() ...) 2013-11-03 21:55:50 +00:00
Titus Tscharntke d3d8623a2d default values for faction names and techtrees should be "formatted" to avoid confusion in menus 2013-11-03 21:38:39 +00:00
Mark Vejvoda 8b5e681ae5 updated for vc++ 2012 x64 compile 2013-11-03 01:51:20 +00:00
Mark Vejvoda 3fb957a13e more vc++ compiler warning cleanup 2013-11-02 22:58:00 +00:00
Mark Vejvoda f74198129b cleanup the resource multiplier code to be consistent in the menus 2013-11-02 22:30:16 +00:00
Mark Vejvoda 6f5d641476 comment out http request output 2013-11-02 19:07:00 +00:00
Mark Vejvoda 9798668789 - added player platform to game stats 2013-11-02 19:05:59 +00:00
Mark Vejvoda 1d3859ff32 - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
Mark Vejvoda a061289c1c added null check in case typedef foudn a bug 2013-11-01 21:47:14 +00:00
Mark Vejvoda e3a8ee6d2f add playerid to game stats so we canprovide historical stats for unique players 2013-11-01 21:31:55 +00:00
Mark Vejvoda a716e692c7 bugfixes for resource multiplier 2013-11-01 19:48:04 +00:00
Mark Vejvoda d24da2f7b5 updated masterserver stats so we DO NOT update slot counts after game is won 2013-11-01 14:38:28 +00:00
Mark Vejvoda 2612774078 a few small performance improvements based on perf tool 2013-11-01 06:42:57 +00:00
Mark Vejvoda e7fb242716 small code cleanup from cppcheck 2013-11-01 05:43:01 +00:00
Mark Vejvoda 9ef8076429 bugfix to ensure we set headless mode at game start so it can be saved on masterserver 2013-11-01 05:31:15 +00:00
Mark Vejvoda b05c6c1136 - handle it more gracefully when user has no techtrees 2013-11-01 05:25:55 +00:00
Mark Vejvoda 9128efcfbb bugfix for wrong resource mutliplier in menu 2013-11-01 00:23:43 +00:00
Mark Vejvoda ed4444a6da check if this fixes techtree name bug 2013-10-31 20:12:49 +00:00
Mark Vejvoda 5c71ebcf0e check if this fixes techtree name bug 2013-10-31 19:45:03 +00:00
Mark Vejvoda e008754581 check if this fixes techtree name bug 2013-10-31 18:32:26 +00:00
Mark Vejvoda b71ec8447e see if this helps titi with tech names 2013-10-31 14:09:27 +00:00
Mark Vejvoda 77b9cbfb1d updated to set game stats before exit game check 2013-10-31 04:43:25 +00:00
Mark Vejvoda 7ad30f92bf - added game statistics gathering and saving on masterserver.
see Table glestserver now has the field: gameUUID
Table glestgamestats has game header stats
Table glestgameplayerstats has game player stats
2013-10-31 00:57:36 +00:00
Titus Tscharntke c0a2265f7e ensure that upcase/downcase does not cause unneeded translation beeing displayed in faction listboxes 2013-10-29 21:41:45 +00:00
Mark Vejvoda af135e6ad5 code cleanup 2013-10-29 21:35:04 +00:00
Mark Vejvoda 7011d49868 popup language menu now shows native and english version of language name 2013-10-29 21:32:19 +00:00
Mark Vejvoda c04a73017c allow language toggle to switch faction names in menus 2013-10-29 21:13:44 +00:00
Mark Vejvoda 958872cacf bugfix for translations for techtree 2013-10-29 20:24:23 +00:00
Titus Tscharntke dea351095c no more crashes for hotkey based selections in listboxes without translation. 2013-10-29 19:11:36 +00:00
Mark Vejvoda 0c00b49995 more lang class code cleanup and better caching of techtree strings 2013-10-29 17:28:29 +00:00
Mark Vejvoda d2ba7b163b a little refactoring of function names in language class 2013-10-29 06:13:38 +00:00
Mark Vejvoda dda2f99e01 changed network CRC settings to FALSE by default and do NO network CRC checking unless explicity enabled:
For Verbose logging: EnableNetworkGameSynchChecks
For Default Logging: EnableNetworkGameSynchMonitor
2013-10-29 01:56:57 +00:00
Mark Vejvoda 957fe2d09b cleanup of show message code for headless mode 2013-10-28 18:58:15 +00:00
Mark Vejvoda 8bbcdfbdb3 attempt to have mg shutdown cleanly when opengl version is too low 2013-10-28 18:27:51 +00:00
Mark Vejvoda cc4f4aaa37 - attempt to improve performance when crc logging is disabled 2013-10-28 04:57:55 +00:00
Titus Tscharntke 35b8251bef changed version number to avoid beta1 people joining svn test games 2013-10-27 16:17:20 +00:00
Titus Tscharntke 0b2d58f03b new icons for network player state
labels can have a texture now
no more player coloring accroding to network state
2013-10-27 16:13:27 +00:00
Mark Vejvoda 539df3a854 -- attempt to fix another oos issue detected 2013-10-26 07:02:32 +00:00
Titus Tscharntke 7f97d94983 connect menu should work too now. Lets hope all works ;-) 2013-10-25 22:09:19 +00:00
Titus Tscharntke cc480e6bbd more menu changes ( still work in progress ) 2013-10-25 19:35:10 +00:00
Mark Vejvoda ad0fb1d6f7 cleaned up code based on feedback from cppcheck 2013-10-25 05:45:54 +00:00
Titus Tscharntke 524c0ef2d9 new arranged custom menu to get space for translated and untranslated faction names.
( this is work in progress and will be continued the next days.
2013-10-24 00:02:08 +00:00
Titus Tscharntke c4b6bee52b new scenario menu layout
displays folder and translated names of scenarios.
2013-10-23 23:20:13 +00:00
Titus Tscharntke 49451e1184 listboxes are rendered with dark background.
listboxes can be "leftControlled"
2013-10-23 23:11:18 +00:00
Titus Tscharntke ea92fce58d little bugfix for last checkin 2013-10-23 20:33:00 +00:00
Titus Tscharntke 5c419a2713 Extended console is rendered with dark background 2013-10-23 20:23:21 +00:00
Mark Vejvoda d2f2b26739 bugfix for slow crc issue detected, was not clearing a buffer, but network crc should play fine now. 2013-10-21 06:30:25 +00:00
Mark Vejvoda a17068165f try to see if this makes disabled network crc checking more performance freindly 2013-10-20 20:06:19 +00:00
Mark Vejvoda a4a32fc4fe - added more crc checking info to track oos 2013-10-19 21:12:08 +00:00
Mark Vejvoda 5f97f0cb57 - updated arm based network protocol to include new network crc in game values 2013-10-19 03:11:25 +00:00