new arranged custom menu to get space for translated and untranslated faction names.
( this is work in progress and will be continued the next days.
This commit is contained in:
parent
c4b6bee52b
commit
524c0ef2d9
|
@ -166,9 +166,6 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
|
|||
buttonReturn.registerGraphicComponent(containerName,"buttonReturn");
|
||||
buttonReturn.init(240, 180, 125);
|
||||
|
||||
buttonClearBlockedPlayers.registerGraphicComponent(containerName,"buttonClearBlockedPlayers");
|
||||
buttonClearBlockedPlayers.init(310, 620, 140);
|
||||
|
||||
buttonRestoreLastSettings.registerGraphicComponent(containerName,"buttonRestoreLastSettings");
|
||||
buttonRestoreLastSettings.init(250+130, 180, 220);
|
||||
|
||||
|
@ -178,7 +175,7 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
|
|||
techTree.reset(new TechTree(config.getPathListForType(ptTechs)));
|
||||
|
||||
int labelOffset=23;
|
||||
int setupPos=590;
|
||||
int setupPos=600;
|
||||
int mapHeadPos=330;
|
||||
int mapPos=mapHeadPos-labelOffset;
|
||||
int aHeadPos=240;
|
||||
|
@ -402,56 +399,62 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
|
|||
checkBoxNetworkPauseGameForLaggedClients.setValue(true);
|
||||
|
||||
//list boxes
|
||||
xoffset=100;
|
||||
xoffset=40;
|
||||
int rowHeight=27;
|
||||
for(int i=0; i<GameConstants::maxPlayers; ++i){
|
||||
labelPlayerStatus[i].registerGraphicComponent(containerName,"labelPlayerStatus" + intToStr(i));
|
||||
labelPlayerStatus[i].init(10, setupPos-30-i*rowHeight, 60);
|
||||
|
||||
labelPlayers[i].registerGraphicComponent(containerName,"labelPlayers" + intToStr(i));
|
||||
labelPlayers[i].init(xoffset, setupPos-30-i*rowHeight);
|
||||
labelPlayers[i].init(xoffset, setupPos-30-i*rowHeight+2);
|
||||
labelPlayers[i].setFont(CoreData::getInstance().getMenuFontBig());
|
||||
labelPlayers[i].setFont3D(CoreData::getInstance().getMenuFontBig3D());
|
||||
|
||||
labelPlayerStatus[i].registerGraphicComponent(containerName,"labelPlayerStatus" + intToStr(i));
|
||||
labelPlayerStatus[i].init(xoffset+15, setupPos-30-i*rowHeight, 60);
|
||||
labelPlayerNames[i].registerGraphicComponent(containerName,"labelPlayerNames" + intToStr(i));
|
||||
labelPlayerNames[i].init(xoffset+70,setupPos-30-i*rowHeight);
|
||||
labelPlayerNames[i].init(xoffset+20,setupPos-30-i*rowHeight);
|
||||
|
||||
listBoxControls[i].registerGraphicComponent(containerName,"listBoxControls" + intToStr(i));
|
||||
listBoxControls[i].init(xoffset+210, setupPos-30-i*rowHeight);
|
||||
listBoxControls[i].init(xoffset+160, setupPos-30-i*rowHeight);
|
||||
|
||||
buttonBlockPlayers[i].registerGraphicComponent(containerName,"buttonBlockPlayers" + intToStr(i));
|
||||
//buttonBlockPlayers[i].init(xoffset+355, setupPos-30-i*rowHeight, 70);
|
||||
buttonBlockPlayers[i].init(xoffset+250, setupPos-30-i*rowHeight, 70);
|
||||
buttonBlockPlayers[i].init(xoffset+200, setupPos-30-i*rowHeight, 70);
|
||||
buttonBlockPlayers[i].setText(lang.get("BlockPlayer"));
|
||||
buttonBlockPlayers[i].setFont(CoreData::getInstance().getDisplayFontSmall());
|
||||
buttonBlockPlayers[i].setFont3D(CoreData::getInstance().getDisplayFontSmall3D());
|
||||
|
||||
listBoxRMultiplier[i].registerGraphicComponent(containerName,"listBoxRMultiplier" + intToStr(i));
|
||||
listBoxRMultiplier[i].init(xoffset+350, setupPos-30-i*rowHeight,70);
|
||||
listBoxRMultiplier[i].init(xoffset+300, setupPos-30-i*rowHeight,70);
|
||||
|
||||
listBoxFactions[i].registerGraphicComponent(containerName,"listBoxFactions" + intToStr(i));
|
||||
listBoxFactions[i].init(xoffset+430, setupPos-30-i*rowHeight, 150);
|
||||
listBoxFactions[i].init(xoffset+380, setupPos-30-i*rowHeight, 250);
|
||||
listBoxFactions[i].setLeftControlled(true);
|
||||
|
||||
listBoxTeams[i].registerGraphicComponent(containerName,"listBoxTeams" + intToStr(i));
|
||||
listBoxTeams[i].init(xoffset+590, setupPos-30-i*rowHeight, 60);
|
||||
listBoxTeams[i].init(xoffset+640, setupPos-30-i*rowHeight, 60);
|
||||
|
||||
labelNetStatus[i].registerGraphicComponent(containerName,"labelNetStatus" + intToStr(i));
|
||||
labelNetStatus[i].init(xoffset+655, setupPos-30-i*rowHeight, 60);
|
||||
labelNetStatus[i].init(xoffset+705, setupPos-30-i*rowHeight, 60);
|
||||
labelNetStatus[i].setFont(CoreData::getInstance().getDisplayFontSmall());
|
||||
labelNetStatus[i].setFont3D(CoreData::getInstance().getDisplayFontSmall3D());
|
||||
}
|
||||
|
||||
buttonClearBlockedPlayers.registerGraphicComponent(containerName,"buttonClearBlockedPlayers");
|
||||
buttonClearBlockedPlayers.init(xoffset+160, setupPos-30-8*rowHeight, 140);
|
||||
|
||||
labelControl.registerGraphicComponent(containerName,"labelControl");
|
||||
labelControl.init(xoffset+210, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
|
||||
labelControl.init(xoffset+160, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
|
||||
labelControl.setText(lang.get("Control"));
|
||||
|
||||
labelRMultiplier.registerGraphicComponent(containerName,"labelRMultiplier");
|
||||
labelRMultiplier.init(xoffset+350, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
|
||||
labelRMultiplier.init(xoffset+300, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
|
||||
|
||||
labelFaction.registerGraphicComponent(containerName,"labelFaction");
|
||||
labelFaction.init(xoffset+430, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
|
||||
labelFaction.init(xoffset+380, setupPos, GraphicListBox::defW, GraphicListBox::defH, true);
|
||||
labelFaction.setText(lang.get("Faction"));
|
||||
|
||||
labelTeam.registerGraphicComponent(containerName,"labelTeam");
|
||||
labelTeam.init(xoffset+590, setupPos, 50, GraphicListBox::defH, true);
|
||||
labelTeam.init(xoffset+640, setupPos, 50, GraphicListBox::defH, true);
|
||||
labelTeam.setText(lang.get("Team"));
|
||||
|
||||
labelControl.setFont(CoreData::getInstance().getMenuFontBig());
|
||||
|
@ -463,6 +466,8 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
|
|||
labelTeam.setFont(CoreData::getInstance().getMenuFontBig());
|
||||
labelTeam.setFont3D(CoreData::getInstance().getMenuFontBig3D());
|
||||
|
||||
xoffset=100;
|
||||
|
||||
//texts
|
||||
buttonClearBlockedPlayers.setText(lang.get("BlockPlayerClear"));
|
||||
buttonReturn.setText(lang.get("Return"));
|
||||
|
@ -504,7 +509,8 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
|
|||
for(int i=0; i < GameConstants::maxPlayers; ++i) {
|
||||
labelPlayerStatus[i].setText("");
|
||||
|
||||
labelPlayers[i].setText(lang.get("Player")+" "+intToStr(i));
|
||||
//labelPlayers[i].setText(lang.get("Player")+" "+intToStr(i));
|
||||
labelPlayers[i].setText(intToStr(i));
|
||||
labelPlayerNames[i].setText("*");
|
||||
labelPlayerNames[i].setMaxEditWidth(16);
|
||||
labelPlayerNames[i].setMaxEditRenderWidth(135);
|
||||
|
@ -566,7 +572,7 @@ MenuStateCustomGame::MenuStateCustomGame(Program *program, MainMenu *mainMenu,
|
|||
updateAllResourceMultiplier();
|
||||
|
||||
listBoxPlayerStatus.registerGraphicComponent(containerName,"listBoxPlayerStatus");
|
||||
listBoxPlayerStatus.init(10, 600, 150);
|
||||
listBoxPlayerStatus.init(55, 600, 150);
|
||||
vector<string> playerStatuses;
|
||||
playerStatuses.push_back(lang.get("PlayerStatusSetup"));
|
||||
playerStatuses.push_back(lang.get("PlayerStatusBeRightBack"));
|
||||
|
@ -959,9 +965,11 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton) {
|
|||
else {
|
||||
string advanceToItemStartingWith = "";
|
||||
if(Shared::Platform::Window::isKeyStateModPressed(KMOD_SHIFT) == true) {
|
||||
wchar_t lastKey = Shared::Platform::Window::extractLastKeyPressed();
|
||||
//printf("lastKey = %d [%c]\n",lastKey,lastKey);
|
||||
advanceToItemStartingWith = lastKey;
|
||||
const wchar_t lastKey = Shared::Platform::Window::extractLastKeyPressed();
|
||||
xxx:
|
||||
// string hehe=lastKey;
|
||||
// printf("lastKey = %d [%c] '%s'\n",lastKey,lastKey,hehe);
|
||||
advanceToItemStartingWith = lastKey;
|
||||
}
|
||||
|
||||
if(activeInputLabel!=NULL && !(activeInputLabel->mouseClick(x,y))){
|
||||
|
@ -2324,16 +2332,19 @@ void MenuStateCustomGame::update() {
|
|||
if(listBoxControls[i].getSelectedItemIndex() == ctHuman) {
|
||||
switch(gameSettings.getNetworkPlayerStatuses(slotIndex)) {
|
||||
case npst_BeRightBack:
|
||||
labelPlayerStatus[i].setText(lang.get("PlayerStatusBeRightBack"));
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(1.f, 0.8f, 0.f));
|
||||
labelPlayerNames[i].setTextColor(Vec3f(1.f, 0.8f, 0.f));
|
||||
break;
|
||||
case npst_Ready:
|
||||
labelPlayerStatus[i].setText(lang.get("PlayerStatusReady"));
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(0.f, 1.f, 0.f));
|
||||
labelPlayerNames[i].setTextColor(Vec3f(0.f, 1.f, 0.f));
|
||||
break;
|
||||
case npst_PickSettings:
|
||||
labelPlayerStatus[i].setText(lang.get("PlayerStatusSetup"));
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(1.f, 0.f, 0.f));
|
||||
labelPlayerNames[i].setTextColor(Vec3f(1.f, 0.f, 0.f));
|
||||
break;
|
||||
case npst_Disconnected:
|
||||
labelPlayerStatus[i].setText(lang.get("Closed"));
|
||||
|
@ -2365,17 +2376,20 @@ void MenuStateCustomGame::update() {
|
|||
if(hasNetworkGameSettings() == true) {
|
||||
switch(serverInterface->getSlot(i)->getNetworkPlayerStatus()) {
|
||||
case npst_BeRightBack:
|
||||
labelPlayerStatus[i].setText(lang.get("PlayerStatusBeRightBack"));
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(1.f, 0.8f, 0.f));
|
||||
labelPlayerNames[i].setTextColor(Vec3f(1.f, 0.8f, 0.f));
|
||||
break;
|
||||
case npst_Ready:
|
||||
labelPlayerStatus[i].setText(lang.get("PlayerStatusReady"));
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(0.f, 1.f, 0.f));
|
||||
labelPlayerNames[i].setTextColor(Vec3f(0.f, 1.f, 0.f));
|
||||
break;
|
||||
case npst_PickSettings:
|
||||
default:
|
||||
labelPlayerStatus[i].setText(lang.get("PlayerStatusSetup"));
|
||||
labelPlayerStatus[i].setText("#");
|
||||
labelPlayerStatus[i].setTextColor(Vec3f(1.f, 0.f, 0.f));
|
||||
labelPlayerNames[i].setTextColor(Vec3f(1.f, 0.f, 0.f));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -4639,7 +4653,7 @@ void MenuStateCustomGame::reloadFactions(bool keepExistingSelectedItem, string s
|
|||
factionFiles= results;
|
||||
for(int i = 0; i < results.size(); ++i) {
|
||||
results[i]= formatString(results[i]);
|
||||
translatedFactionNames.push_back(formatString(techTree->getTranslatedFactionName(techTreeFiles[listBoxTechTree.getSelectedItemIndex()],factionFiles[i])));
|
||||
translatedFactionNames.push_back(formatString(results[i]+" ("+techTree->getTranslatedFactionName(techTreeFiles[listBoxTechTree.getSelectedItemIndex()],factionFiles[i])+")"));
|
||||
//printf("FACTIONS i = %d results [%s]\n",i,results[i].c_str());
|
||||
|
||||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"Tech [%s] has faction [%s]\n",techTreeFiles[listBoxTechTree.getSelectedItemIndex()].c_str(),results[i].c_str());
|
||||
|
|
Loading…
Reference in New Issue