Commit Graph

4598 Commits

Author SHA1 Message Date
Mark Vejvoda fc47d9d4a0 - added new unit test to vc++ 2010 project 2013-11-16 22:14:55 +00:00
Mark Vejvoda e89210cf6c - updating version # to v3.9 in preparation for release 2013-11-16 21:50:54 +00:00
Mark Vejvoda b2f3748168 - updates related to debian package standards 2013-11-16 20:27:51 +00:00
Mark Vejvoda a212b19efa updated change log 2013-11-16 19:44:34 +00:00
Mark Vejvoda 303746df80 - updated cmake scripts to fix build problems on debian 2013-11-16 19:18:09 +00:00
Mark Vejvoda 1dd1b8febb some minor bugfixes (proper variable init, added validation error message) 2013-11-16 18:36:54 +00:00
Mark Vejvoda aa1efb5d3a added a check for missing data in menu 2013-11-16 10:02:32 +00:00
Mark Vejvoda 77fba5a65e bugfix for clients that have no data, no need to crash 2013-11-16 03:33:13 +00:00
Mark Vejvoda 09818dfdc1 - added a warning code comment to avoid this in the future 2013-11-16 02:12:26 +00:00
Mark Vejvoda 4c4bcd40a3 see if this helps stuttering 2013-11-16 00:28:55 +00:00
Mark Vejvoda c9a6078689 revert network code back 2013-11-15 20:04:12 +00:00
Mark Vejvoda 98bc4b190e attempt to see how this affects network games for tomreyn 2013-11-15 19:21:14 +00:00
Mark Vejvoda ea88a4c990 roll back last change 2013-11-15 18:58:28 +00:00
Mark Vejvoda 119a8cce4a attempt to see how this affects network games for tomreyn 2013-11-15 18:41:21 +00:00
Mark Vejvoda 08a74bb78b - added a small tweak to the vc++ build files to ensure svn rev always included in binary 2013-11-15 17:40:29 +00:00
Mark Vejvoda c93c1298a5 vc++ 2012 command line build FINALLY works (discovered a hack to fix a stupid M$ bug) 2013-11-15 16:49:18 +00:00
Mark Vejvoda 35714002e9 bugfix for vc++ compile 2013-11-15 15:58:23 +00:00
Mark Vejvoda 9080ade759 small cleanup from cppcheck 2013-11-14 23:24:17 +00:00
Mark Vejvoda 445e39ab2d updated compressor to skip non mode game data by default unless additional parameter specified 2013-11-14 23:18:28 +00:00
Mark Vejvoda e3245eb7f4 disable rescursive ftp file download for techtrees and tilesets 2013-11-14 22:57:56 +00:00
Mark Vejvoda 429db5ff66 fixed rtl mixed support mode so that words are properly placed in the sentence 2013-11-14 22:19:40 +00:00
Mark Vejvoda f0737ac682 fixed rtl mixed support mode so that words are properly placed in the sentence 2013-11-14 22:17:30 +00:00
Mark Vejvoda 84ea30445d when compressing archives ignore svn files 2013-11-14 17:43:49 +00:00
Mark Vejvoda 9350b16c4a cleanup from cppcheck 1.62 2013-11-14 16:42:22 +00:00
Mark Vejvoda 7efb37b723 fixed win32 bat file to adjust for changed readme path 2013-11-14 15:27:29 +00:00
Mark Vejvoda b3a9ad5411 fixed some vc++ compiler warnings 2013-11-14 13:56:05 +00:00
Mark Vejvoda e64cdda6da added font unit test to vc++ 2012 project 2013-11-14 13:34:50 +00:00
Mark Vejvoda cc21dbbc5c cpp check warnings cleanup 2013-11-14 13:22:55 +00:00
Mark Vejvoda 3671bd0617 - removed debug code 2013-11-14 13:17:58 +00:00
Mark Vejvoda d48d63b1fa a bit more refactoring for command line parameters 2013-11-14 12:54:05 +00:00
Mark Vejvoda 53eca42a11 - Disable performance warnings by default. To enable, either press ' in a game top toggle on/off or add this key: PerformanceWarningEnabled=true
- refactor data compress into its own function
2013-11-14 12:38:03 +00:00
Mark Vejvoda a300621415 - added a new commandline command to create data archives for network xfer for techtrees and tilesets:
megaglest --create-data-archives=all
2013-11-14 06:59:29 +00:00
Mark Vejvoda 5db18c76f4 bugfix for load games when xml is bad 2013-11-14 04:13:40 +00:00
Mark Vejvoda 85799eddc2 more user friendly handling of loading corrupt saved game files 2013-11-14 03:33:15 +00:00
Mark Vejvoda 41f7cc3648 added new unit test to vc++ project 2013-11-14 02:46:15 +00:00
Mark Vejvoda ccd6e19683 bug fix for font handling of newlines and added unit test 2013-11-14 00:23:01 +00:00
Mark Vejvoda 0bc9ed082f attempt bugfix for bad screenshots on saved games 2013-11-13 23:37:12 +00:00
Mark Vejvoda 1067e89915 move text lower as it interferes with progress bar 2013-11-13 23:34:23 +00:00
Mark Vejvoda 5249ecc45d some code cleanup for xml parsing and loading saved games 2013-11-13 22:28:05 +00:00
Mark Vejvoda b7267c9176 some memory leak cleanup 2013-11-13 21:26:08 +00:00
Mark Vejvoda 4e1c9be664 some memory leak cleanup 2013-11-13 21:22:56 +00:00
Mark Vejvoda 2d8f0f7430 clear cache lookups when appropriate 2013-11-13 19:00:33 +00:00
Mark Vejvoda 94b8a346f2 bugfix to properly show render performance 2013-11-13 18:16:59 +00:00
Mark Vejvoda 5e7e440c5d attempt to see if this improves performance 2013-11-13 18:05:47 +00:00
Mark Vejvoda 0a0e3f408a - added experimental Right To Left 'mixed mode' support to attempt to make RTL languages with lines having mixed RTL and LTR words display properly (this is a manual hack). To enable, add this to the languages lng file: FONT_RIGHTTOLEFT_MIXED_SUPPORT=true 2013-11-13 07:56:19 +00:00
Mark Vejvoda 0557a1195e - added console output for socket errors (lets see if we get this on windows when they slow down)
- fixed missing reload ui items in menu
2013-11-12 15:01:37 +00:00
Mark Vejvoda 41083f9f32 small cpp check cleanup 2013-11-12 02:30:26 +00:00
Mark Vejvoda 7f5d35ef0f - do not validate null fire particle 2013-11-12 01:00:03 +00:00
Mark Vejvoda feedde5f61 - streamlining fog of war unit cache 2013-11-11 22:11:13 +00:00
Mark Vejvoda 6705a346ef attempt to squeeze a bit more performance 2013-11-11 19:33:25 +00:00