bugfix to properly show render performance

This commit is contained in:
Mark Vejvoda 2013-11-13 18:16:59 +00:00
parent 5e7e440c5d
commit 94b8a346f2
1 changed files with 1 additions and 1 deletions

View File

@ -2769,7 +2769,7 @@ string Game::getGamePerformanceCounts(bool displayWarnings) const {
for(std::map<string,int64>::const_iterator iterMap = gamePerformanceCounts.begin();
iterMap != gamePerformanceCounts.end(); ++iterMap) {
if(iterMap->first == ProgramState::MAIN_PROGRAM_RENDER_KEY) {
if(iterMap->second < WARNING_RENDER_MILLIS) {
if(iterMap->second > WARNING_RENDER_MILLIS) {
continue;
}
}