Add glow effect for the ghost armor
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<?xml version="1.0" standalone="yes"?>
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<unit-particle-system>
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<texture value="true" path="../../particles/particle.bmp" luminance="true"/>
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<mode value="normal"/>
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<primitive value="quad"/>
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<offset x="0" y="0.25" z="0"/>
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<direction x="0" y="0" z="1"/>
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<color red="0.2" green="0.40" blue="0.31" alpha="0.1" />
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<color-no-energy red="0.0" green="0.0" blue="0.0" alpha="0.0" />
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<radius value="1.8" />
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<size value="0" />
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<size-no-energy value="7" />
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<speed value="1" />
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<gravity value="0"/>
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<emission-rate value="6"/>
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<teamcolorEnergy value="false" />
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<energy-max value="100"/>
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<energy-var value="0" />
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<relative value="false" />
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<fixed value="false" />
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<particleSystemStartDelay value="0"/>
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<radiusBasedStartenergy value="true"/>
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</unit-particle-system>
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<?xml version="1.0" standalone="yes"?>
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<unit-particle-system>
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<!-- this is the main stuff we change -->
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<size value="0.04" /> <!-- how big it is -->
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<emission-rate value="1000" /> <!-- more == more defined -->
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<radius value="0"/> <!-- how much wobble there is -->
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<offset x="0" y="0" z="0"/>
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<color red="0.19" green="1" blue="0.44" alpha="1" />
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<color-no-energy red="1" green="0.19" blue="0.44" alpha="0.9" />
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<texture value="true" path="../../particles/particle_range.bmp" luminance="true" />
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<teamcolorEnergy value="true" />
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<!-- this is all stuff you don't really change -->
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<direction x="0" y="0" z="0"/>
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<relative value="false"/>
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<fixed value="true"/>
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<model value="false"/>
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<primitive value="quad"/>
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<size-no-energy value="2" />
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<speed value="0.0" />
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<gravity value="0.0"/>
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<energy-max value="0" />
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<energy-var value="0" />
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</unit-particle-system>
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@ -61,6 +61,9 @@
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<anim-speed value="40"/>
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<animation path="models/ghost_armor_standing.g3d"/>
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<sound enabled="false"/>
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<particles value="true">
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<particle-file path="../../particles/glow_particles.xml"/>
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</particles>
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</skill>
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<skill>
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@ -71,6 +74,9 @@
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<anim-speed value="198"/>
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<animation path="models/ghost_armor_walking.g3d"/>
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<sound enabled="false"/>
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<particles value="true">
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<particle-file path="../../particles/glow_particles.xml"/>
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</particles>
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</skill>
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<skill>
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@ -102,6 +108,9 @@
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<attack-start-time value="0.3"/>
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<projectile value="false"/>
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<splash value="false"/>
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<particles value="true">
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<particle-file path="../../particles/glow_particles.xml"/>
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</particles>
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</skill>
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<skill>
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@ -119,6 +128,9 @@
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<sound-file path="sounds/ghost_armor_die5.wav"/>
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</sound>
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<fade value="false"/>
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<particles value="true">
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<particle-file path="../../particles/glow_particles.xml"/>
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</particles>
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</skill>
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</skills>
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