MegaGlest/source/glest_game
Mark Vejvoda fdd04d10c1 - disabled jps for now and fixed ai multiplier for headless mode 2011-09-27 01:11:11 +00:00
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ai - disabled jps for now and fixed ai multiplier for headless mode 2011-09-27 01:11:11 +00:00
facilities - some bugfixes for headless mode: 2011-09-25 23:57:42 +00:00
game - turn off mouse and keyboard in headless mode 2011-09-26 04:26:44 +00:00
global - bugfix to support \n in scenario and tutorial lng files 2011-09-16 03:17:49 +00:00
graphics - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
gui - phase 1 of cppcheck verbose fixes 2011-08-31 23:10:43 +00:00
main - do not load models or sound files in headless server mode 2011-09-26 05:29:52 +00:00
menu - disabled jps for now and fixed ai multiplier for headless mode 2011-09-27 01:11:11 +00:00
network - more bugfixes for headless server mode, attempt to fix crash when switching info fast and avoid render on battle end on server. 2011-09-26 04:50:13 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - cleanup some compiler warnings 2011-09-25 04:09:54 +00:00
types - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
world - initial attempt to add jump point symetry to astar pathfinding (please test) 2011-09-26 23:55:18 +00:00
CMakeLists.txt - bugfix for make install from svn folder structure 2011-06-02 16:18:29 +00:00