MegaGlest/source/glest_game/menu
Mark Vejvoda fdd04d10c1 - disabled jps for now and fixed ai multiplier for headless mode 2011-09-27 01:11:11 +00:00
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main_menu.cpp - initial work for a headless server. Currently this code allows you to launch a server with the commandline option: --masterserver-mode 2011-09-24 07:46:56 +00:00
main_menu.h - initial work for a headless server. Currently this code allows you to launch a server with the commandline option: --masterserver-mode 2011-09-24 07:46:56 +00:00
menu_background.cpp - updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies) 2011-05-06 22:12:16 +00:00
menu_background.h - working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE 2011-01-18 23:56:30 +00:00
menu_state_about.cpp - phase 1 of cppcheck verbose fixes 2011-08-31 23:10:43 +00:00
menu_state_about.h - loads of changes in order to prepare for better input (not using char but SDLKey instead) 2011-06-26 01:55:08 +00:00
menu_state_connected_game.cpp - disabled jps for now and fixed ai multiplier for headless mode 2011-09-27 01:11:11 +00:00
menu_state_connected_game.h - disabled jps for now and fixed ai multiplier for headless mode 2011-09-27 01:11:11 +00:00
menu_state_custom_game.cpp - more bugfixes for headless server mode, attempt to fix crash when switching info fast and avoid render on battle end on server. 2011-09-26 04:50:13 +00:00
menu_state_custom_game.h - initial work for a headless server. Currently this code allows you to launch a server with the commandline option: --masterserver-mode 2011-09-24 07:46:56 +00:00
menu_state_graphic_info.cpp - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
menu_state_graphic_info.h - added internal info to video info page 2011-07-09 01:52:47 +00:00
menu_state_join_game.cpp - more progress on masterserver, now the masterserver does not take a slot! 2011-09-24 21:07:15 +00:00
menu_state_join_game.h - loads of changes in order to prepare for better input (not using char but SDLKey instead) 2011-06-26 01:55:08 +00:00
menu_state_keysetup.cpp - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
menu_state_keysetup.h - loads of changes in order to prepare for better input (not using char but SDLKey instead) 2011-06-26 01:55:08 +00:00
menu_state_masterserver.cpp - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
menu_state_masterserver.h - loads of changes in order to prepare for better input (not using char but SDLKey instead) 2011-06-26 01:55:08 +00:00
menu_state_mods.cpp Preview images are cleared when selecting local only mods 2011-09-09 19:02:08 +00:00
menu_state_mods.h Preview images are cleared when selecting local only mods 2011-09-09 19:02:08 +00:00
menu_state_new_game.cpp - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
menu_state_new_game.h - loads of changes in order to prepare for better input (not using char but SDLKey instead) 2011-06-26 01:55:08 +00:00
menu_state_options.cpp next fix for mod menu / player names can only be a restrictive ascii subset again . 2011-09-09 00:14:28 +00:00
menu_state_options.h MouseMoveScrollsWorld in ingame options. lang file entry is still missing for "MouseScrollsWorld" 2011-08-31 20:10:43 +00:00
menu_state_root.cpp - added new strings to language file 2011-09-21 08:00:00 +00:00
menu_state_root.h - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
menu_state_scenario.cpp - more progress on masterserver, now the masterserver does not take a slot! 2011-09-24 21:07:15 +00:00
menu_state_scenario.h - loads of changes in order to prepare for better input (not using char but SDLKey instead) 2011-06-26 01:55:08 +00:00
server_line.cpp - changed Internet and Game lobby to display svn rev# instead of compile date/time 2011-04-30 01:05:53 +00:00
server_line.h status of serverline display fix / ressources are no longer selectable via rectangle ( which was quite useless ) 2011-02-15 00:24:31 +00:00