MegaGlest/source/glest_game
Mark Vejvoda fb6cff0ed1 - bugfix for latest harvest updates 2013-02-12 22:37:14 +00:00
..
ai AI scouting switched back to something we had before "THE BUG" 2013-02-12 21:17:21 +00:00
facilities - update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x 2013-02-06 23:00:25 +00:00
game - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:52:44 +00:00
global - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:43:30 +00:00
graphics - attempt to see if this fixes drawing of starting points for some bad video drivers 2013-02-12 20:47:46 +00:00
gui recall group select again 2013-02-08 23:54:50 +00:00
main - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:43:30 +00:00
menu - allow for translated names to be shown for tutorials and scenarios in selection menu 2013-02-12 02:10:00 +00:00
network - cleanup a bunch of vc++ compile / link warnings 2013-02-01 08:12:20 +00:00
sound - trying to fix bug in sound player 2013-02-02 06:29:26 +00:00
type_instances - if unit harvests a resource, stops and harvest the same type again they do not need to return to the store house 2013-02-12 21:51:25 +00:00
types - added ability for units to return harvested resources in an emergency by clicking a store house when a unit has a load 2013-02-12 08:44:12 +00:00
world - bugfix for latest harvest updates 2013-02-12 22:37:14 +00:00
CMakeLists.txt - added support for google-breakpad in linux 2013-02-01 02:27:01 +00:00