MegaGlest/source/glest_game/game
Mark Vejvoda 93773839fd - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:52:44 +00:00
..
chat_manager.cpp - more cppcheck code cleanup 2012-11-06 03:52:27 +00:00
chat_manager.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
commander.cpp - scenario description patch applied from Muwuum 2013-02-09 07:17:10 +00:00
commander.h - attempt to improve ai decision performance by having each ai player updates done in a thread 2013-01-01 18:55:26 +00:00
console.cpp - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
console.h - minor feature request added from sourceforge, when command given cannot be executed, sometimes we show the requirements of the command so the user knows why it failed 2012-11-10 19:39:55 +00:00
game.cpp - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:52:44 +00:00
game.h - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:43:30 +00:00
game_camera.cpp - fixed windows build 2012-10-19 02:01:40 +00:00
game_camera.h A technically more simple way to set the camera mode 2012-09-27 21:10:28 +00:00
game_constants.h - allow for multiple preview / loading / hud textures for different resolutions 2013-02-11 23:43:30 +00:00
game_settings.h - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
script_manager.cpp no return in void methods 2013-02-05 22:00:50 +00:00
script_manager.h - added new lua method for Muwuum: 2012-10-17 20:15:50 +00:00
stats.cpp - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00
stats.h - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00