MegaGlest/source/glest_game/world
Titus Tscharntke d7a65ed18e fix for updateAttackStopped and command queuing;
switching tilesets react with delay like switching maps; 
new/updated maps; 
reverted egypt mining slave model;
many loading screens for scenarios
2011-01-30 23:01:55 +00:00
..
map.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
map.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
minimap.cpp - added a new bit style gamesetting flag for future new game settings. 2010-12-19 08:04:25 +00:00
minimap.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
scenario.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
scenario.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
surface_atlas.cpp - bugfixes for rendering (new ini setting toggles new quad cache and is called: UseQuadCache=true) 2010-09-10 08:51:32 +00:00
surface_atlas.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
tileset.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
tileset.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
time_flow.cpp -added another mutex release to fix a bug found from a segfault 2010-06-05 15:48:50 +00:00
time_flow.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
unit_updater.cpp fix for updateAttackStopped and command queuing; 2011-01-30 23:01:55 +00:00
unit_updater.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
water_effects.cpp dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
water_effects.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
world.cpp - added new LUA method togglePauseGame 2011-01-29 23:50:21 +00:00
world.h - added new LUA method togglePauseGame 2011-01-29 23:50:21 +00:00