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Mark Vejvoda f373a66c31 - fixed win32 build from last checkin 2011-01-31 23:17:42 +00:00
docs - updated another readme in case its used somehow? 2011-01-31 18:58:11 +00:00
mk - fixed win32 build from last checkin 2011-01-31 23:17:42 +00:00
source - fixed win32 build from last checkin 2011-01-31 23:17:42 +00:00
CMakeLists.txt - added glexemel to svn and CMake builds 2011-01-14 06:56:19 +00:00
build-mg-win32.sh - updated mingw cmake files to work with new libcurl version (requires new ming deps download) 2011-01-01 11:39:04 +00:00
build-mg.bat - added CMAKE support for building MG in Windows using MingW 2010-12-11 06:56:19 +00:00
build-mg.sh Corrections to linux build script, thanks cygal 2010-12-16 10:52:34 +00:00

docs/readme.txt

MegaGlest source code v3.2.x and higher - 
Copyright (C) 2009-2010 Titus Tscharntke (info@titusgames.de) 
and Mark Vejvoda (mark_vejvoda@hotmail.com).

Glest source code v3.2.x - 
Copyright (C) 2002-2009 Martiño Figueroa (www.glest.org - contact_game@glest.org).

You can redistribute this code and/or modify it under the terms of the GNU 
General Public License as published by the Free Software Foundation; either 
version 3 of the License, or (at your option) any later version.
(http://www.gnu.org/licenses/gpl.html)

Except where otherwise noted, all of the documentation, multimedia and software 
included in the Mega-Glest Game setup package is copyrighted by The Mega-Glest 
Team.

Copyright (C) 2001-2011 The Mega-Glest Team. All rights reserved.

This software is provided without any express or implied warranty. In no event 
shall the author be held liable for any damages arising from the use of this 
software.

This software may be redistributed freely, but all redistributions must retain 
all occurences of the above copyright notice and web site addresses that are 
currently in place and provide full source code with ALL modifications.

For compilation instructions or any other info please visit 
the development documentation at http://megaglest.org/.