MegaGlest/source/glest_game
Titus Tscharntke d14f013491 some chat changes and custom game with NetworkFramePeriod 2010-06-08 00:00:28 +00:00
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ai - added server controlled AI as a game option 2010-06-03 01:10:40 +00:00
facilities some chat changes and custom game with NetworkFramePeriod 2010-06-08 00:00:28 +00:00
game some chat changes and custom game with NetworkFramePeriod 2010-06-08 00:00:28 +00:00
global added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now 2010-06-05 07:52:14 +00:00
graphics - added proper toggle for new unit title rendering 2010-05-29 07:07:46 +00:00
gui - Attempt to fix unit id allocation issues 2010-05-31 09:24:44 +00:00
main -added another mutex release to fix a bug found from a segfault 2010-06-05 15:48:50 +00:00
menu some chat changes and custom game with NetworkFramePeriod 2010-06-08 00:00:28 +00:00
network added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now 2010-06-05 07:52:14 +00:00
sound volume changes in the options menu have instant effect when pressing OK 2010-05-20 21:32:25 +00:00
type_instances bugfix to handle food decrements properly for humans 2010-06-03 20:17:03 +00:00
types The worker bug ( found and fixed by silnarm ) 2010-05-29 00:14:00 +00:00
world -added another mutex release to fix a bug found from a segfault 2010-06-05 15:48:50 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00