MegaGlest/source/glest_game/world
Mark Vejvoda c258dc0822 - display which files contain the reference (the parents) to duplicate data in validation report 2011-05-05 20:18:38 +00:00
..
map.cpp - bugfixes for clicking outside of the map co-ordinates 2011-04-27 22:35:45 +00:00
map.h Stuff from pabs (debian games) round #1 2011-05-03 07:58:59 +00:00
minimap.cpp - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
minimap.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
scenario.cpp - added new commandline option to convert folders of g3d models to use specified texture format 2011-03-13 08:23:43 +00:00
scenario.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
surface_atlas.cpp - added more error details when some errors are generated 2011-03-22 17:55:11 +00:00
surface_atlas.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
tileset.cpp - display which files contain the reference (the parents) to duplicate data in validation report 2011-05-05 20:18:38 +00:00
tileset.h - display which files contain the reference (the parents) to duplicate data in validation report 2011-05-05 20:18:38 +00:00
time_flow.cpp - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
time_flow.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
unit_updater.cpp - step #1 towards a working make install via cmake 2011-05-03 18:25:35 +00:00
unit_updater.h - more AI enhancements to better handle repair and build positions 2011-05-01 07:24:37 +00:00
water_effects.cpp dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
water_effects.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
world.cpp - added initial validation code to warn about duplicate data used in factions 2011-05-05 19:21:50 +00:00
world.h - added initial validation code to warn about duplicate data used in factions 2011-05-05 19:21:50 +00:00