MegaGlest/source/glest_game
Mark Vejvoda c258dc0822 - display which files contain the reference (the parents) to duplicate data in validation report 2011-05-05 20:18:38 +00:00
..
ai - more AI enhancements to better handle repair and build positions 2011-05-01 07:24:37 +00:00
facilities - changed Internet and Game lobby to display svn rev# instead of compile date/time 2011-04-30 01:05:53 +00:00
game - added initial validation code to warn about duplicate data used in factions 2011-05-05 19:21:50 +00:00
global - lots of updates including: 2011-05-03 23:34:25 +00:00
graphics - display which files contain the reference (the parents) to duplicate data in validation report 2011-05-05 20:18:38 +00:00
gui this fixes it ... but i am not very happy with the current state :/ 2011-05-02 01:22:33 +00:00
main - display which files contain the reference (the parents) to duplicate data in validation report 2011-05-05 20:18:38 +00:00
menu - changed Internet and Game lobby to display svn rev# instead of compile date/time 2011-04-30 01:05:53 +00:00
network Stuff from pabs (debian games) round #1 2011-05-03 07:58:59 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances queued commands are displayed in a better way 2011-05-01 20:19:41 +00:00
types - display which files contain the reference (the parents) to duplicate data in validation report 2011-05-05 20:18:38 +00:00
world - display which files contain the reference (the parents) to duplicate data in validation report 2011-05-05 20:18:38 +00:00
CMakeLists.txt - renamed megalgest.bin to megaglest and megaglest to start_megaglest 2011-05-05 03:31:18 +00:00