MegaGlest/source/glest_game
Mark Vejvoda b99d37c02c - bugfix for texture loading in mod menu 2011-04-08 02:09:50 +00:00
..
ai - bugfix for resource usage checking 2011-04-06 17:50:20 +00:00
facilities missing resources to morph are reported to console now 2011-04-05 21:46:02 +00:00
game - bugfixes related to multi-language text messaging 2011-04-05 20:19:25 +00:00
global - initial work to support multi-language text messages 2011-04-05 18:39:47 +00:00
graphics mod menu can display descriptions now, endgame stat with gold instead of green, minimap has smaller border and is a tiny bit less transparent 2011-04-07 00:09:57 +00:00
gui missing resources to morph are reported to console now 2011-04-05 21:46:02 +00:00
main - removed hard coded enabled system and network debug (someone must have left this code in there) 2011-04-08 01:58:34 +00:00
menu - bugfix for texture loading in mod menu 2011-04-08 02:09:50 +00:00
network - bugfixes related to multi-language text messaging 2011-04-05 20:19:25 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - attempt to fix bailout pathfinding logic to have better performance 2011-04-04 04:32:01 +00:00
types - added more techtree validations to indicate things that may make a problem for the AI and invalid xml configurations (like harvest skill but no move skill) 2011-04-06 18:03:22 +00:00
world - added a few more things to end game stats as requested by ultifd 2011-04-05 06:32:23 +00:00
CMakeLists.txt - mingw compile fixes, now it seems to properly compile and runs under wine again :) 2011-04-05 12:57:52 +00:00