MegaGlest/source/glest_game/type_instances
Mark Vejvoda d4a6645a4d - more code cleanup and game lobby force refresh bugfix when data changes 2013-09-19 01:19:36 +00:00
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command.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
command.h - if unit harvests a resource, stops and harvest the same type again they do not need to return to the store house 2013-02-12 21:51:25 +00:00
faction.cpp - more code cleanup and game lobby force refresh bugfix when data changes 2013-09-19 01:19:36 +00:00
faction.h - more code cleanup and game lobby force refresh bugfix when data changes 2013-09-19 01:19:36 +00:00
object.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
object.h more mad attempts to squeeze better performance 2013-06-11 06:44:26 +00:00
resource.cpp - added crc logging when crc mismatch detected 2013-09-17 00:43:14 +00:00
resource.h - added crc logging when crc mismatch detected 2013-09-17 00:43:14 +00:00
unit.cpp - attempt bugfix for floating point issue causing oos 2013-09-18 00:46:30 +00:00
unit.h - attempt bugfix for floating point issue causing oos 2013-09-18 00:46:30 +00:00
upgrade.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
upgrade.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00