- attempt bugfix for floating point issue causing oos

This commit is contained in:
Mark Vejvoda 2013-09-18 00:46:30 +00:00
parent 013ed35c8b
commit 538a676006
2 changed files with 15 additions and 11 deletions

View File

@ -389,7 +389,8 @@ void UnitAttackBoostEffectOriginator::saveGame(XmlNode *rootNode) {
// =====================================================
const float Unit::ANIMATION_SPEED_MULTIPLIER = 100000.f;
const float Unit::PROGRESS_SPEED_MULTIPLIER = 100000.f;
//const float Unit::PROGRESS_SPEED_MULTIPLIER = 100000.f;
const int64 Unit::PROGRESS_SPEED_MULTIPLIER = 100000;
const int Unit::speedDivider= 100;
const int Unit::maxDeadCount= 1000; //time in until the corpse disapears - should be about 40 seconds
@ -1377,7 +1378,7 @@ Vec3f Unit::getCurrVectorFlat() const{
}
float Unit::getProgressAsFloat() const {
float result = (static_cast<float>(progress) / PROGRESS_SPEED_MULTIPLIER);
float result = (static_cast<float>(progress) / static_cast<float>(PROGRESS_SPEED_MULTIPLIER));
result = truncateDecimal<float>(result);
return result;
}
@ -1895,7 +1896,7 @@ const CommandType *Unit::computeCommandType(const Vec2i &pos, const Unit *target
int64 Unit::getUpdateProgress() {
if(progress > PROGRESS_SPEED_MULTIPLIER) {
char szBuf[8096]="";
snprintf(szBuf,8096,"In [%s::%s Line: %d] ERROR: progress > %f, progress = [" MG_I64_SPECIFIER "]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,PROGRESS_SPEED_MULTIPLIER,progress);
snprintf(szBuf,8096,"In [%s::%s Line: %d] ERROR: progress > " MG_I64_SPECIFIER ", progress = [" MG_I64_SPECIFIER "]\n",extractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,PROGRESS_SPEED_MULTIPLIER,progress);
throw megaglest_runtime_error(szBuf);
}
@ -1952,13 +1953,14 @@ int64 Unit::getDiagonalFactor() {
//if moving in diagonal move slower
Vec2i dest= pos - lastPos;
if(abs(dest.x) + abs(dest.y) == 2) {
diagonalFactor = 0.71f * PROGRESS_SPEED_MULTIPLIER;
//diagonalFactor = 0.71f * PROGRESS_SPEED_MULTIPLIER;
diagonalFactor = 71 * (PROGRESS_SPEED_MULTIPLIER / 100);
}
}
return diagonalFactor;
}
int64 Unit::getHeightFactor(float speedMultiplier) {
int64 Unit::getHeightFactor(int64 speedMultiplier) {
int64 heightFactor = speedMultiplier;
if(currSkill->getClass() == scMove) {
//if moving to an higher cell move slower else move faster
@ -1972,9 +1974,10 @@ int64 Unit::getHeightFactor(float speedMultiplier) {
throw megaglest_runtime_error("targetCell == NULL");
}
int64 heightDiff= (truncateDecimal<float>(unitCell->getHeight() * speedMultiplier,2) -
truncateDecimal<float>(targetCell->getHeight() * speedMultiplier,2));
heightFactor= clamp(speedMultiplier + heightDiff / (5.f * speedMultiplier), 0.2f * speedMultiplier, 5.f * speedMultiplier);
int64 heightDiff= ((truncateDecimal<float>(unitCell->getHeight(),2) * speedMultiplier) -
(truncateDecimal<float>(targetCell->getHeight(),2) * speedMultiplier));
//heightFactor= clamp(speedMultiplier + heightDiff / (5.f * speedMultiplier), 0.2f * speedMultiplier, 5.f * speedMultiplier);
heightFactor= clamp(speedMultiplier + heightDiff / (5 * speedMultiplier), (2 * (speedMultiplier / 10)), 5 * speedMultiplier);
}
return heightFactor;

View File

@ -330,12 +330,13 @@ private:
static std::map<Unit *,bool> mapMemoryList;
#endif
static const float ANIMATION_SPEED_MULTIPLIER;
static const int64 PROGRESS_SPEED_MULTIPLIER;
public:
static const int speedDivider;
static const int maxDeadCount;
static const int invalidId;
static const float ANIMATION_SPEED_MULTIPLIER;
static const float PROGRESS_SPEED_MULTIPLIER;
#ifdef LEAK_CHECK_UNITS
static std::map<UnitPathInterface *,int> mapMemoryList2;
@ -738,7 +739,7 @@ public:
float getProgressAsFloat() const;
int64 getUpdateProgress();
int64 getDiagonalFactor();
int64 getHeightFactor(float speedMultiplier=PROGRESS_SPEED_MULTIPLIER);
int64 getHeightFactor(int64 speedMultiplier=PROGRESS_SPEED_MULTIPLIER);
int64 getSpeedDenominator(int64 updateFPS);
bool isChangedActiveCommand() const { return changedActiveCommand; }