MegaGlest/source/glest_game
Mark Vejvoda add0275120 - now show more info when loading factions (which faction is currently being loaded)
- when AllowGameDataSynchCheck=true we now show count of files found in CRC check both to log and screen output
2010-07-17 20:10:16 +00:00
..
ai - cleanup of some compiler warnings 2010-07-17 07:07:57 +00:00
facilities - some small changes for new pathfinder code to compile in linux 2010-07-12 06:40:19 +00:00
game - moved pause for lagged clients option to custom game menu 2010-07-16 16:53:19 +00:00
global - added another xerces XML validation flag 2010-07-12 06:30:54 +00:00
graphics - more rendering improvements when fps starts to drop to 20 or less 2010-07-17 12:41:05 +00:00
gui - bugfix for multi-unit selection (pressing shift does not unselect previously selected units now) 2010-07-15 19:48:28 +00:00
main - added another xerces XML validation flag 2010-07-12 06:30:54 +00:00
menu - moved pause for lagged clients option to custom game menu 2010-07-16 16:53:19 +00:00
network - cleanup of some compiler warnings 2010-07-17 06:54:04 +00:00
sound - Added ability to disable sound for poor users with non-functional sound 2010-07-16 06:35:22 +00:00
type_instances * wired up RoutePlanner/Cartographer 2010-07-13 05:33:43 +00:00
types - now show more info when loading factions (which faction is currently being loaded) 2010-07-17 20:10:16 +00:00
world - added ability to completely disable explorecells caching if required 2010-07-17 06:33:40 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00