MegaGlest/source/glest_game
Mark Vejvoda af91eb8b4e update to proper data type 2013-06-22 03:49:51 +00:00
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ai make AI smarter when needing more resources, prefer units that 'give back' resources over producers 2013-06-20 20:04:19 +00:00
facilities code cleanup from cppcheck 2013-06-20 22:51:28 +00:00
game - updated exit game menu text vs leaving the application as requested. 2013-06-21 06:01:43 +00:00
global update to proper data type 2013-06-22 03:49:51 +00:00
graphics default selection is colorpicking now 2013-06-20 21:42:01 +00:00
gui full support for translated techtrees 2013-06-13 08:55:48 +00:00
main bugfix for shutdown of threads and garbage collection. 2013-06-21 22:59:22 +00:00
menu default selection is colorpicking now 2013-06-20 21:42:01 +00:00
network bugfix for error when changing resource multiplier lower than 0.5 2013-06-20 19:18:29 +00:00
sound more render improvements 2013-06-12 01:24:10 +00:00
type_instances code cleanup from cppcheck 2013-06-15 01:43:44 +00:00
types fixed names showing in lobby menu to be properly formatted 2013-06-16 01:14:04 +00:00
world re-fix titi's morph when no space available 2013-06-19 00:19:29 +00:00
CMakeLists.txt saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00