MegaGlest/source/glest_game/game
Titus Tscharntke 874b1a5049 In non network games the game is paused automatically if a menu/message is raised. I am not sure if I should do this for scenario messages too? 2012-04-01 18:23:26 +00:00
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chat_manager.cpp - disable newline in chat mode 2012-03-19 05:51:35 +00:00
chat_manager.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
commander.cpp - bugfix for saving / loading cell info, fixes the resource explored bug 2012-03-20 07:14:50 +00:00
commander.h - added a status message while replaying commands 2012-03-20 05:58:24 +00:00
console.cpp - cleanup of console and button placement in load game menu 2012-03-20 15:01:18 +00:00
console.h - cleanup of console and button placement in load game menu 2012-03-20 15:01:18 +00:00
game.cpp In non network games the game is paused automatically if a menu/message is raised. I am not sure if I should do this for scenario messages too? 2012-04-01 18:23:26 +00:00
game.h In non network games the game is paused automatically if a menu/message is raised. I am not sure if I should do this for scenario messages too? 2012-04-01 18:23:26 +00:00
game_camera.cpp - restore timeflow and gamecamera on load game 2012-03-12 23:40:54 +00:00
game_camera.h - restore timeflow and gamecamera on load game 2012-03-12 23:40:54 +00:00
game_constants.h - added a new EnumParser class to convert enum to string and vice versa 2012-03-31 05:54:24 +00:00
game_settings.h - updated loading games to translate tutorials and scenario paths 2012-03-31 20:58:33 +00:00
script_manager.cpp - bugfix for loading saved scenario 2012-03-31 20:33:56 +00:00
script_manager.h - added a new lua method isUnitAlive(unitId) 2012-03-31 20:17:19 +00:00
stats.cpp new switches "count-unit-death-in-stats", "count-unit-production-in-stats" and "count-unit-kill-in-stats" for unit.xml ( allows better "resource" production for example ) 2012-03-30 23:38:05 +00:00
stats.h new switches "count-unit-death-in-stats", "count-unit-production-in-stats" and "count-unit-kill-in-stats" for unit.xml ( allows better "resource" production for example ) 2012-03-30 23:38:05 +00:00