MegaGlest/source/glest_game
Titus Tscharntke 7c4c7a142b code cleanup ( too many formatStrings() ...) 2013-11-03 21:55:50 +00:00
..
ai - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
facilities - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
game updated for vc++ 2012 x64 compile 2013-11-03 01:51:20 +00:00
global bugfixes for resource multiplier 2013-11-01 19:48:04 +00:00
graphics updated for vc++ 2012 x64 compile 2013-11-03 01:51:20 +00:00
gui - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
main more vc++ compiler warning cleanup 2013-11-02 22:58:00 +00:00
menu code cleanup ( too many formatStrings() ...) 2013-11-03 21:55:50 +00:00
network more vc++ compiler warning cleanup 2013-11-02 22:58:00 +00:00
sound - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
type_instances more vc++ compiler warning cleanup 2013-11-02 22:58:00 +00:00
types code cleanup ( too many formatStrings() ...) 2013-11-03 21:55:50 +00:00
world - added player platform to game stats 2013-11-02 19:05:59 +00:00
CMakeLists.txt saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00