![]() - We now display when a screenshot is taken in game showing an ingame console message - Updated AI to attack closest attackers - Updated found enemy to be closest attacker |
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.. | ||
map.cpp | ||
map.h | ||
minimap.cpp | ||
minimap.h | ||
scenario.cpp | ||
scenario.h | ||
surface_atlas.cpp | ||
surface_atlas.h | ||
tileset.cpp | ||
tileset.h | ||
time_flow.cpp | ||
time_flow.h | ||
unit_updater.cpp | ||
unit_updater.h | ||
water_effects.cpp | ||
water_effects.h | ||
world.cpp | ||
world.h |