MegaGlest/source/glest_game
Titus Tscharntke 7560970590 snake basket has (more) splash ; menu_state_mods a bit modified (more work needed) 2011-03-28 23:38:06 +00:00
..
ai - fixes for some threading shutdown bugs 2011-03-28 21:04:47 +00:00
facilities Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)! 2011-03-26 17:17:34 +00:00
game - fixes for some threading shutdown bugs 2011-03-28 21:04:47 +00:00
global - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
graphics - fixes for some threading shutdown bugs 2011-03-28 21:04:47 +00:00
gui - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
main - fixes for some threading shutdown bugs 2011-03-28 21:04:47 +00:00
menu snake basket has (more) splash ; menu_state_mods a bit modified (more work needed) 2011-03-28 23:38:06 +00:00
network - fixes for some threading shutdown bugs 2011-03-28 21:04:47 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - disabled the stopcommand throttling for now to see if performance is still ok 2011-03-28 21:10:49 +00:00
types - fixes for some threading shutdown bugs 2011-03-28 21:04:47 +00:00
world - fixes for some threading shutdown bugs 2011-03-28 21:04:47 +00:00
CMakeLists.txt - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00