MegaGlest/source/glest_game/types
Mike Hoffert 68455a819f Added setting to disable going into negatives
After all, how does one loot what the other faction does not have? Still,
could be useful for some places, by forcing the opponent to go into
"debt".
2014-07-19 16:38:33 -06:00
..
command_type.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
command_type.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
damage_multiplier.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
damage_multiplier.h attempt for big cleanup of out of synch issues, please test! 2013-09-23 17:16:34 +00:00
element_type.cpp - a few minor bug fixes related to code warnings 2013-11-19 06:14:06 +00:00
element_type.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
faction_type.cpp - round #2 of coverity bug fixes 2013-12-14 22:37:15 -08:00
faction_type.h - added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis 2013-11-04 07:21:04 +00:00
object_type.cpp Start to abstract model 2013-12-05 16:17:41 +01:00
object_type.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
resource_type.cpp Start to abstract model 2013-12-05 16:17:41 +01:00
resource_type.h - bugfix for validation techtree (resources with particles caused crash on validate) 2012-05-24 07:08:31 +00:00
skill_type.cpp shake it baby ( camera shake effects ) 2014-02-01 23:15:44 +01:00
skill_type.h shake it baby ( camera shake effects ) 2014-02-01 23:15:44 +01:00
tech_tree.cpp - attempt to ensure color picking ALWAYS has unique colors 2013-11-24 04:44:12 +00:00
tech_tree.h - attempt to ensure color picking ALWAYS has unique colors 2013-11-24 04:44:12 +00:00
tileset_model_type.cpp cleaned up code based on feedback from cppcheck 2013-10-25 05:45:54 +00:00
tileset_model_type.h - applied patch to allow tilesets to not force random object placement 2013-10-08 04:36:21 +00:00
unit_type.cpp Added setting to disable going into negatives 2014-07-19 16:38:33 -06:00
unit_type.h Added setting to disable going into negatives 2014-07-19 16:38:33 -06:00
upgrade_type.cpp - changing version to v3.10.0-dev for new development 2014-01-27 11:21:22 -08:00
upgrade_type.h - round #2 of coverity bug fixes 2013-12-14 22:37:15 -08:00