MegaGlest/source
Mark Vejvoda 55b4f0bd2b - Incremented version to next major release # so new work can begin.
- some initial work to assist units from getting stuck when given commands. This is for both AI and human players and deals with the pathfinder and units getting constantly blocked from their destination.
2010-10-17 06:34:42 +00:00
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configurator - updated version #'s on tools to remove beta text 2010-07-18 05:22:32 +00:00
g3d_viewer - bugfix, added a check to map editor and g3d viewer for ico file existance before trying to load the ico file 2010-10-07 18:13:17 +00:00
glest_game - Incremented version to next major release # so new work can begin. 2010-10-17 06:34:42 +00:00
glest_map_editor - bugfix, added a check to map editor and g3d viewer for ico file existance before trying to load the ico file 2010-10-07 18:13:17 +00:00
masterserver - coding around winsock insanity! (see: http://bobobobo.wordpress.com/2008/11/09/resolving-winsock-error-10035-wsaewouldblock/) 2010-09-28 02:21:57 +00:00
shared_lib - Incremented version to next major release # so new work can begin. 2010-10-17 06:34:42 +00:00