MegaGlest/source/glest_game
Titus Tscharntke 50fe71a651 The worker bug ( found and fixed by silnarm )
http://glest.org/glest_board/index.php?topic=5508.0
2010-05-29 00:14:00 +00:00
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ai Bugfix for cases where command cache was not yet initialized 2010-05-01 09:27:08 +00:00
facilities - Added particle support to g3d viewer 2010-05-25 18:06:42 +00:00
game - made some stability improvements 2010-05-28 14:59:09 +00:00
global sound effects if new servers are available or player joins. ( new data attention.wav is needed !) 2010-05-16 16:40:21 +00:00
graphics some changes to how we use streflop: 2010-05-28 05:31:17 +00:00
gui - added loads of debug potential. We can now output most objects as a string for logging purposes. 2010-05-18 03:53:57 +00:00
main some changes to how we use streflop: 2010-05-28 05:31:17 +00:00
menu only one sound is played ..... 2010-05-21 00:25:18 +00:00
network - made some stability improvements 2010-05-28 14:59:09 +00:00
sound volume changes in the options menu have instant effect when pressing OK 2010-05-20 21:32:25 +00:00
type_instances some changes to how we use streflop: 2010-05-28 05:31:17 +00:00
types The worker bug ( found and fixed by silnarm ) 2010-05-29 00:14:00 +00:00
world - Did some refactoring to move connectionSlotThread into ConnectionSlot class 2010-05-27 23:46:38 +00:00