MegaGlest/source/glest_game/graphics
Mark Vejvoda 908b155d62 some changes to how we use streflop:
- Removed all unneeded includes of cmath
- added proper wrapper classes for lua calls to toggle streflop back and forth
- some code cleanup
2010-05-28 05:31:17 +00:00
..
renderer.cpp some changes to how we use streflop: 2010-05-28 05:31:17 +00:00
renderer.h Added some more mutex guards around multi-player server side thread that processes incoming messages 2010-05-21 16:36:08 +00:00
unit_particle_type.cpp - Added particle support to g3d viewer 2010-05-25 18:06:42 +00:00
unit_particle_type.h - Added particle support to g3d viewer 2010-05-25 18:06:42 +00:00