MegaGlest/source/glest_game/network
Mark Vejvoda 4f233d3628 - attempt to fix issue where masterserver does not have data item selected by admin client 2011-10-12 06:54:36 +00:00
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client_interface.cpp - initial work for a headless server. Currently this code allows you to launch a server with the commandline option: --masterserver-mode 2011-09-24 07:46:56 +00:00
client_interface.h - initial work for a headless server. Currently this code allows you to launch a server with the commandline option: --masterserver-mode 2011-09-24 07:46:56 +00:00
connection_slot.cpp - headless mode now properly uses selected slot of player 2011-10-01 08:04:30 +00:00
connection_slot.h - initial work for a headless server. Currently this code allows you to launch a server with the commandline option: --masterserver-mode 2011-09-24 07:46:56 +00:00
masterserver_info.h - updated Internet games to use 2 new fields, country and game status. 2011-01-25 07:41:12 +00:00
network_interface.cpp - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
network_interface.h - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
network_manager.cpp - attempt to fix socket bug where we incorrectly polled for data using ioctl / ioctlsocket. While we stilkl do some peeks, the bulk of the socket work is now done properly by simply doing recv and thus should prove more stable and reliable as well as perform better. 2011-04-24 04:22:19 +00:00
network_manager.h - phase 2 of cppcheck verbose fixes 2011-09-01 01:11:23 +00:00
network_message.cpp - headless mode now properly uses selected slot of player 2011-10-01 08:04:30 +00:00
network_message.h - initial work for a headless server. Currently this code allows you to launch a server with the commandline option: --masterserver-mode 2011-09-24 07:46:56 +00:00
network_types.cpp - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
network_types.h - initial attempt to add 'pause game' for network games. The following apply: 2011-10-03 20:48:09 +00:00
server_interface.cpp - attempt to fix issue where masterserver does not have data item selected by admin client 2011-10-12 06:54:36 +00:00
server_interface.h - attempt to fix issue where masterserver does not have data item selected by admin client 2011-10-12 06:54:36 +00:00