MegaGlest/source/glest_game/world
Mark Vejvoda a98234c14e THIS IS NOT BACKWARD COMPATIBLE WITHY OTHER DEV VERSIONS! buffix the attack target issue mentioned in the forums 2013-05-21 21:19:59 +00:00
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map.cpp - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
map.h - updated code to protect against null pointers and uninitialized values and threading issues 2013-02-04 08:30:43 +00:00
minimap.cpp - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
minimap.h - added a new skill to toggle fog of war for any command. 2013-01-11 18:18:58 +00:00
scenario.cpp - bugfix for transifex tutorial download files now loaded into UI 2013-05-21 20:28:42 +00:00
scenario.h - bugfix for transifex tutorial download files now loaded into UI 2013-05-21 20:28:42 +00:00
surface_atlas.cpp - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
surface_atlas.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
tileset.cpp bugfix for rain particles when loading keyboard setup in game (and memory cleanup) 2013-04-30 06:17:30 +00:00
tileset.h code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
time_flow.cpp - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
time_flow.h - bugfixes for load / save game for in progress joining 2013-02-19 06:41:56 +00:00
unit_updater.cpp THIS IS NOT BACKWARD COMPATIBLE WITHY OTHER DEV VERSIONS! buffix the attack target issue mentioned in the forums 2013-05-21 21:19:59 +00:00
unit_updater.h - attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch) 2013-02-22 06:52:51 +00:00
water_effects.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
water_effects.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00
world.cpp added logging of threaded unit actions 2013-05-21 05:43:57 +00:00
world.h - bugfix for restoring explorations on loading a saved game 2013-03-06 15:02:17 +00:00