MegaGlest/source/glest_game
Mark Vejvoda 4d0917e13b switch to integer for unit progress and some related items to fix out of synch on cross platform 2013-05-25 02:42:57 +00:00
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ai - bugfix for transifex tutorial download files now loaded into UI 2013-05-21 20:28:42 +00:00
facilities - update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x 2013-02-06 23:00:25 +00:00
game lets see if things work without client speedup/slowdown 2013-05-22 22:15:52 +00:00
global - bugfix for transifex tutorial download files now loaded into UI 2013-05-21 20:28:42 +00:00
graphics In graphics option new screenmodes are "tested" now. 2013-05-19 12:30:10 +00:00
gui code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
main code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
menu bugfix to properly close socket when connected client leaves game lobby 2013-05-23 07:12:29 +00:00
network bugfix to properly close socket when connected client leaves game lobby 2013-05-23 07:12:29 +00:00
sound - trying to fix bug in sound player 2013-02-02 06:29:26 +00:00
type_instances switch to integer for unit progress and some related items to fix out of synch on cross platform 2013-05-25 02:42:57 +00:00
types code cleanup based on cppcheck results 2013-05-17 03:59:34 +00:00
world THIS IS NOT BACKWARD COMPATIBLE WITHY OTHER DEV VERSIONS! buffix the attack target issue mentioned in the forums 2013-05-21 21:19:59 +00:00
CMakeLists.txt saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00