MegaGlest/source/glest_game/global
Mark Vejvoda df3f56a451 - cleanup of texture compression. We output stats for textures that we attempt to compress and what percent they were compressed (before and after byte sizes) 2010-10-28 06:59:43 +00:00
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config.cpp - added player color coding in lobbies as well as chat console 2010-10-22 07:28:55 +00:00
config.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
core_data.cpp - cleanup of texture compression. We output stats for textures that we attempt to compress and what percent they were compressed (before and after byte sizes) 2010-10-28 06:59:43 +00:00
core_data.h - cleaned up a whole pile of compiler warnings 2010-10-21 07:20:17 +00:00
lang.cpp - added code to now output all eerors to console (with option to save in log file) 2010-10-06 20:22:06 +00:00
lang.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
metrics.cpp - bugfix for mouse pointer rendering 2010-09-14 20:54:33 +00:00
metrics.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00