Mark Vejvoda
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453e5a12e6
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- crc thread program exit cleanup, client download now using language string in connected menu
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2011-03-27 16:39:19 +00:00 |
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Mark Vejvoda
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0f915ae6a6
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- better handling of sound system reset when clicking ok in options menu
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2011-03-27 15:55:55 +00:00 |
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Titus Tscharntke
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df2df4bcfc
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some rearrangement in options, player names in chat with colors again
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2011-03-26 21:38:26 +00:00 |
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Mark Vejvoda
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d9bc605974
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- added scenarios to mod menu
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2011-03-26 18:37:38 +00:00 |
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Titus Tscharntke
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5ccfc59819
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Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)!
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2011-03-26 17:17:34 +00:00 |
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Titus Tscharntke
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5648080095
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Ready/not Ready/brb in colors; labels can have colors now
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2011-03-26 13:40:22 +00:00 |
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Mark Vejvoda
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3c73464f5a
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- added a line to seperate mod lists from return button
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2011-03-26 05:09:38 +00:00 |
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Mark Vejvoda
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6079e6de2b
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- better handling of mod menu threading when user has no internet connection
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2011-03-26 05:03:38 +00:00 |
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Mark Vejvoda
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ff02c552ea
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- fixed incirrect language string
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2011-03-25 23:52:36 +00:00 |
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Mark Vejvoda
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07391af2f6
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- moved all mod menu strings into english language file
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2011-03-25 23:33:04 +00:00 |
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Mark Vejvoda
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884b46da60
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- more thread cleanup
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2011-03-25 22:50:30 +00:00 |
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Mark Vejvoda
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53f57dad13
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- moved http meta-data work into a background thread for mod menu
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2011-03-25 22:40:14 +00:00 |
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Mark Vejvoda
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fcb1681de9
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- now all libcurl calls support http redirection
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2011-03-25 19:19:59 +00:00 |
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Mark Vejvoda
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1a783b3bba
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- updates to mod menu for better user experience
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2011-03-25 18:42:08 +00:00 |
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Mark Vejvoda
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51eca5610e
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- updated to point mod data lists to masterserver
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2011-03-25 10:18:12 +00:00 |
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Mark Vejvoda
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9681e7f1bc
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- initial code for managing mod content (downloads and removal of user data)
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2011-03-25 10:11:16 +00:00 |
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Mark Vejvoda
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14bd71c250
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- game ready status bugfix
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2011-03-22 06:43:33 +00:00 |
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Mark Vejvoda
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f7fdafbff4
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- did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads
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2011-03-22 02:02:54 +00:00 |
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Mark Vejvoda
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ab9f88e4c7
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- bugfix for map CRC checking after downloading a map
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2011-03-20 06:23:19 +00:00 |
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Mark Vejvoda
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0379b7284d
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- removed requirement to have a newer libcurl, now most platform, should be able to build mg more easily (only require 7.16.4 or newer instead of 7.21.0)
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2011-03-20 00:11:00 +00:00 |
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Mark Vejvoda
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04fe8b73f0
|
- segfault bugfix for client menu
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2011-03-19 18:11:15 +00:00 |
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Mark Vejvoda
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513d3f1d3e
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- bugfix for faction crc checks
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2011-03-19 18:05:13 +00:00 |
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Mark Vejvoda
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bca617cf18
|
- bugfix for socket mutex locked when deleting socket
- added faction detail in lobby when CRC's do not match on techtree
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2011-03-19 12:04:18 +00:00 |
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Mark Vejvoda
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83eaa67068
|
- bugfix for hideously aweful bug that made the lobby and lobby connection freeze for a long time
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2011-03-19 05:11:36 +00:00 |
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Mark Vejvoda
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27c183370f
|
- some lobby cleanup and added some options to disable techtree CRC checks on server
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2011-03-16 18:39:53 +00:00 |
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Mark Vejvoda
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7d38aec84a
|
- new commandline options to discover and optional delete unused files in techtrees
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2011-03-15 15:30:28 +00:00 |
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Mark Vejvoda
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39bf1b986e
|
- added new commandline option to convert folders of g3d models to use specified texture format
- added new utility methods and changed code to use them (like adding trailing slash on paths)
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2011-03-13 08:23:43 +00:00 |
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Mark Vejvoda
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f35e920d47
|
- added logic to delete old texture after doing a model texture conversion
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2011-03-12 22:11:09 +00:00 |
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Mark Vejvoda
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9eb1f60048
|
- added option to disable file transfers for tileset and/or techtrees for published (internet) games
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2011-03-11 12:14:24 +00:00 |
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Mark Vejvoda
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e070cf2cbb
|
- added player status for network based games so players can indicate if they are ready to play or not
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2011-03-11 11:11:46 +00:00 |
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Mark Vejvoda
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ee773ef96b
|
- bugfix in connected client menu (init variables for proper techtree file xfer)
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2011-03-10 22:00:59 +00:00 |
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Mark Vejvoda
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fe2854e3e0
|
- force crc refresh right after clearing the cache after file xfer
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2011-03-10 21:50:43 +00:00 |
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Mark Vejvoda
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330caf7f8a
|
- added a CRC file cache to improve performance of CRC operations for large lists of files
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2011-03-10 21:38:43 +00:00 |
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Mark Vejvoda
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242b02c001
|
- added support for better user data customization and default linux path will now be ~/.megaglest/ for user related ini's and data content
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2011-03-10 07:26:43 +00:00 |
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Mark Vejvoda
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63da3d7af2
|
- added techtrees for file xfer and CRC checking (might need to turn off etc later but lets test for now)
|
2011-03-09 23:09:32 +00:00 |
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Mark Vejvoda
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ab706e1762
|
- some code cleanup related to vc++ posix naming warnings
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2011-03-09 18:51:26 +00:00 |
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Mark Vejvoda
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817d8cfea8
|
- added logic for ftp file transfers to look for 7z archives for tilesets and download and extract on the client side if the 7z archive exists on the server
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2011-03-09 18:35:19 +00:00 |
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Mark Vejvoda
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b97687c772
|
- possible bugfix on windows for special key values
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2011-03-09 06:15:09 +00:00 |
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Mark Vejvoda
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5b2a6bb45f
|
- bugfix for esc key
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2011-03-08 02:07:35 +00:00 |
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Mark Vejvoda
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f07b7a3603
|
- more keyboard bugfixes so some special keys above 255 work
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2011-03-06 23:45:46 +00:00 |
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Titus Tscharntke
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273ab4c502
|
Option to switch on/off tileset particles
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2011-03-06 13:11:22 +00:00 |
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Mark Vejvoda
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d75fbe51f6
|
- another attempt to fix keyboard menu for windows
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2011-03-06 07:55:38 +00:00 |
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Mark Vejvoda
|
d9e6b45052
|
- another attempt to fix keyboard menu for windows
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2011-03-06 07:29:30 +00:00 |
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Mark Vejvoda
|
9104141efe
|
- added error handling for keyboard menu to see if we get this far in windows
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2011-03-06 07:18:34 +00:00 |
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Mark Vejvoda
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935895c89f
|
- configurable keys can be edited in keyboard menu now
|
2011-03-04 22:54:04 +00:00 |
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Mark Vejvoda
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0f57fe6b92
|
- additional work to allow for changing hotkeys in the keyboard options menu, currently changes are not saved to file, only on screen.
|
2011-03-04 20:26:47 +00:00 |
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Mark Vejvoda
|
9de151d975
|
- added more things to try to improve pathfinding (especially for the AI)
AI players should now detect when units are blocked (surrounded by other units from same faction) and tell the other units to move out of the way
|
2011-02-25 16:32:27 +00:00 |
|
Titus Tscharntke
|
050a604390
|
hopefully the masterserver listing works now ...
|
2011-02-17 00:54:17 +00:00 |
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Mark Vejvoda
|
a0cfe3fa08
|
- a few changes and now seems to compile in VC++ 2010 (still need to checkin project files)
|
2011-02-15 23:53:48 +00:00 |
|
Titus Tscharntke
|
01db66105e
|
status of serverline display fix / ressources are no longer selectable via rectangle ( which was quite useless )
|
2011-02-15 00:24:31 +00:00 |
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