MegaGlest/source/glest_game
Mark Vejvoda 453e5a12e6 - crc thread program exit cleanup, client download now using language string in connected menu 2011-03-27 16:39:19 +00:00
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ai - lessen pathfinder max nodes to see if this gives better performance 2011-03-19 01:31:49 +00:00
facilities Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)! 2011-03-26 17:17:34 +00:00
game some rearrangement in options, player names in chat with colors again 2011-03-26 21:38:26 +00:00
global - more code cleanup from things found in valgrind 2011-03-23 05:49:38 +00:00
graphics Masterserver messages are highlighted in yellow now; console lines now can have individual colors (if not in game)! 2011-03-26 17:17:34 +00:00
gui double click selection for units standing near or in buildings 2011-03-08 20:19:19 +00:00
main - crc thread program exit cleanup, client download now using language string in connected menu 2011-03-27 16:39:19 +00:00
menu - crc thread program exit cleanup, client download now using language string in connected menu 2011-03-27 16:39:19 +00:00
network - fixed changing username in the lobby 2011-03-26 16:51:26 +00:00
sound - better handling of sound system reset when clicking ok in options menu 2011-03-27 15:55:55 +00:00
type_instances - fix for harvesting workers to reset to original harvest location each time they deliver resources 2011-03-25 20:51:14 +00:00
types - attempt to see if threaded pathfinding will work and if it improves performance 2011-03-18 03:53:06 +00:00
world - fix for harvesting workers to reset to original harvest location each time they deliver resources 2011-03-25 20:51:14 +00:00
CMakeLists.txt - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00