MegaGlest/source/glest_game
Titus Tscharntke 38bd33acf9 Gamma Correction in inGame options with direct feedback. 2012-03-13 18:59:33 +00:00
..
ai - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
facilities you can init a GraphicMessageBox without a button now. 2012-02-19 17:49:33 +00:00
game - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
global - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
graphics Gamma Correction in inGame options with direct feedback. 2012-03-13 18:59:33 +00:00
gui - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
main - fixed gamma correction so it works now 2012-03-13 01:34:14 +00:00
menu Gamma Correction in inGame options with direct feedback. 2012-03-13 18:59:33 +00:00
network - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
sound - updated for better handling of streflop on different platforms 2012-02-10 06:21:06 +00:00
type_instances - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
types - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
world - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
CMakeLists.txt - more debian related changes for better manpages 2011-12-20 07:00:23 +00:00