MegaGlest/source/glest_game/game
Mark Vejvoda 5f95b08c17 - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
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chat_manager.cpp - added nick sound when user mentions another players name in chat (in game lobby and in game) 2012-03-03 08:45:20 +00:00
chat_manager.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
commander.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
commander.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
console.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
console.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
game.cpp - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
game.h alpha correction in options menu ( checkin with error included , which needs to be fixed! ) 2012-03-13 00:44:55 +00:00
game_camera.cpp - restore timeflow and gamecamera on load game 2012-03-12 23:40:54 +00:00
game_camera.h - restore timeflow and gamecamera on load game 2012-03-12 23:40:54 +00:00
game_constants.h - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
game_settings.h - initial loading logic for loading of saved games. 2012-03-12 23:08:22 +00:00
script_manager.cpp - added new lua method so users can create units without spacing rules: 2012-02-21 21:56:20 +00:00
script_manager.h - added new lua method so users can create units without spacing rules: 2012-02-21 21:56:20 +00:00
stats.cpp - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00
stats.h - a ton more load game state now working (including commands) 2012-03-13 15:21:25 +00:00