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chat_manager.cpp
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- added nick sound when user mentions another players name in chat (in game lobby and in game)
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2012-03-03 08:45:20 +00:00 |
chat_manager.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
commander.cpp
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
commander.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
console.cpp
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
console.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
game.cpp
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- a ton more load game state now working (including commands)
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2012-03-13 15:21:25 +00:00 |
game.h
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alpha correction in options menu ( checkin with error included , which needs to be fixed! )
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2012-03-13 00:44:55 +00:00 |
game_camera.cpp
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- restore timeflow and gamecamera on load game
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2012-03-12 23:40:54 +00:00 |
game_camera.h
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- restore timeflow and gamecamera on load game
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2012-03-12 23:40:54 +00:00 |
game_constants.h
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- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
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2012-03-10 03:27:25 +00:00 |
game_settings.h
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- initial loading logic for loading of saved games.
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2012-03-12 23:08:22 +00:00 |
script_manager.cpp
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- added new lua method so users can create units without spacing rules:
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2012-02-21 21:56:20 +00:00 |
script_manager.h
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- added new lua method so users can create units without spacing rules:
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2012-02-21 21:56:20 +00:00 |
stats.cpp
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- a ton more load game state now working (including commands)
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2012-03-13 15:21:25 +00:00 |
stats.h
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- a ton more load game state now working (including commands)
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2012-03-13 15:21:25 +00:00 |