MegaGlest/source/glest_game/menu
Mark Vejvoda e221011af2 - bugfixes so that the mingw compile builds 2011-05-24 22:51:45 +00:00
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main_menu.cpp - updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies) 2011-05-06 22:12:16 +00:00
main_menu.h - added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable: 2011-04-15 01:05:36 +00:00
menu_background.cpp - updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies) 2011-05-06 22:12:16 +00:00
menu_background.h - working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE 2011-01-18 23:56:30 +00:00
menu_state_about.cpp - bugfixes so that the mingw compile builds 2011-05-24 22:51:45 +00:00
menu_state_about.h additional data/core/menu/credits.txt file can be given for about screen 2011-04-07 23:30:27 +00:00
menu_state_connected_game.cpp - attempt to get non ascii file paths working in megaglest (Japanese etc...) 2011-05-18 21:49:11 +00:00
menu_state_connected_game.h - bugfix for disabling hotkeys when in menu's and editing text in a field 2011-04-20 16:25:16 +00:00
menu_state_custom_game.cpp - bugfixes so that the mingw compile builds 2011-05-24 22:51:45 +00:00
menu_state_custom_game.h - bugfix for disabling hotkeys when in menu's and editing text in a field 2011-04-20 16:25:16 +00:00
menu_state_graphic_info.cpp - added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable: 2011-04-15 01:05:36 +00:00
menu_state_graphic_info.h - completed screen UI work. F11 will save current menu UI config to ini file, F5 will cause a reload of INI realtime 2010-09-09 21:07:39 +00:00
menu_state_join_game.cpp menu structure changed 2011-04-10 20:03:38 +00:00
menu_state_join_game.h - added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable: 2011-04-15 01:05:36 +00:00
menu_state_keysetup.cpp - added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable: 2011-04-15 01:05:36 +00:00
menu_state_keysetup.h - added a keyboard test display area in keyboard setup (shows the key it thinks you pressed) 2011-04-12 16:47:14 +00:00
menu_state_masterserver.cpp - changed Internet and Game lobby to display svn rev# instead of compile date/time 2011-04-30 01:05:53 +00:00
menu_state_masterserver.h menu structure changed 2011-04-10 20:03:38 +00:00
menu_state_mods.cpp - attempt to get non ascii file paths working in megaglest (Japanese etc...) 2011-05-18 21:49:11 +00:00
menu_state_mods.h - attempt to fix some of the crashes when clicking multiple things 2011-04-24 06:10:30 +00:00
menu_state_new_game.cpp - added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable: 2011-04-15 01:05:36 +00:00
menu_state_new_game.h menu structure changed 2011-04-10 20:03:38 +00:00
menu_state_options.cpp - bugfix for disabling hotkeys when in menu's and editing text in a field 2011-04-20 16:25:16 +00:00
menu_state_options.h - bugfix for disabling hotkeys when in menu's and editing text in a field 2011-04-20 16:25:16 +00:00
menu_state_root.cpp - don't close open messagebox on alt-enter 2011-05-20 20:02:26 +00:00
menu_state_root.h - added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable: 2011-04-15 01:05:36 +00:00
menu_state_scenario.cpp - updates to commondata handling. From now on commondata tag specified the commondata folder under a techtree making it easier to share data and portable since you just need to copy the techtree and its contents, this means no sharing data between techtrees (which is good since we don't want such dependencies) 2011-05-06 22:12:16 +00:00
menu_state_scenario.h - added new menu option to be able to toggle texture compression 2011-03-31 01:34:01 +00:00
server_line.cpp - changed Internet and Game lobby to display svn rev# instead of compile date/time 2011-04-30 01:05:53 +00:00
server_line.h status of serverline display fix / ressources are no longer selectable via rectangle ( which was quite useless ) 2011-02-15 00:24:31 +00:00