MegaGlest/source/glest_game/gui
Mark Vejvoda 9c992ed353 - fixed observers to be able to see queued commands of all other players
- updated authors for tilesets that we replaced sounds for
- updated source code release archive building script with improvements from svenstaro
- added commondata folder to data and install scripts
2011-05-06 08:44:50 +00:00
..
display.cpp - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
display.h up to 36 units selectable; maps can set camera heigth now ( be careful with this for performance reasons! ) 2011-02-25 00:31:42 +00:00
gui.cpp - fixed observers to be able to see queued commands of all other players 2011-05-06 08:44:50 +00:00
gui.h queued commands are displayed in a better way 2011-05-01 20:19:41 +00:00
selection.cpp - fixed observers to be able to see queued commands of all other players 2011-05-06 08:44:50 +00:00
selection.h - fixed observers to be able to see queued commands of all other players 2011-05-06 08:44:50 +00:00