MegaGlest/source/glest_game
Mark Vejvoda b006e72b53 - mutex cleanup in network classes to try to avoid game freeze( hangs) 2010-12-25 22:38:00 +00:00
..
ai Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
facilities - updated vc++ build script to always get the correct SVN revision (must have svnvversion command in the path for the current svn revision to work otherwise it defaults to rev in cpp file) 2010-12-23 23:17:15 +00:00
game - bugfix, threaded logging was NOT ever enabled because of a timing bug. Now threaded logging is enabled by default. 2010-12-25 09:15:49 +00:00
global - added new --verbose commandline option 2010-12-22 00:31:30 +00:00
graphics - bugfixes for fog of war enable at game end 2010-12-25 08:14:35 +00:00
gui No red 3d arrow pointer is painted when commanding via minimap 2010-12-20 03:12:00 +00:00
main - bugfix, threaded logging was NOT ever enabled because of a timing bug. Now threaded logging is enabled by default. 2010-12-25 09:15:49 +00:00
menu help and bugfix editor and start of keyboard 2010-12-24 03:36:34 +00:00
network - mutex cleanup in network classes to try to avoid game freeze( hangs) 2010-12-25 22:38:00 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances numerous important bugfixes: 2010-12-24 08:43:09 +00:00
types dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
world - bugfix for fog of war enabling at game end.. now works properly for Winning teams, not just losing teams. 2010-12-25 21:30:54 +00:00
CMakeLists.txt - updates to cmake for libircclient 2010-12-23 06:56:19 +00:00