MegaGlest/source/glest_game/world
Mark Vejvoda c26e924e8c Bugfix for unit rotate (when a produced unit is built, the wrong id was used) 2010-03-22 23:10:16 +00:00
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map.cpp Added full support to have maps, tilesets and techs in a scenario or tutorial folder. 2010-03-21 05:33:13 +00:00
map.h Added full support to have maps, tilesets and techs in a scenario or tutorial folder. 2010-03-21 05:33:13 +00:00
scenario.cpp bugfix for scenario folder not finding language file 2010-03-20 12:11:46 +00:00
scenario.h bugfix for scenario folder not finding language file 2010-03-20 12:11:46 +00:00
tileset.cpp Bugfixes so that win32 code will work with latest user data changes 2010-03-20 11:16:07 +00:00
tileset.h Added code for the following: 2010-03-18 21:26:40 +00:00
unit_updater.cpp Bugfix for unit rotate (when a produced unit is built, the wrong id was used) 2010-03-22 23:10:16 +00:00
unit_updater.h Added code for the following: 2010-03-18 21:26:40 +00:00
world.cpp Bugfix for lua. Units died by hunger are reported in luas <unitDied>-section too 2010-03-19 18:58:46 +00:00
world.h Added code for the following: 2010-03-18 21:26:40 +00:00