MegaGlest/mk/windoze
Mark Vejvoda b954d399df - updated vc++ build script to always get the correct SVN revision (must have svnvversion command in the path for the current svn revision to work otherwise it defaults to rev in cpp file) 2010-12-23 23:17:15 +00:00
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Installer - updated windows installer scripts for 3.3.7.2 2010-10-16 16:14:48 +00:00
CopyWindowsRuntimeDlls.bat Ported streflop code to win32 2010-04-24 11:15:15 +00:00
Glest.sln - changing the max filecount lower to avoid stack overflow due to array taking > 1MB 2010-08-26 20:28:26 +00:00
Glest.suo - windows compile bugfixes 2010-08-26 05:43:08 +00:00
build-mg.bat - updated vc++ build script to always get the correct SVN revision (must have svnvversion command in the path for the current svn revision to work otherwise it defaults to rev in cpp file) 2010-12-23 23:17:15 +00:00
g3d_viewer.rc - modified icons to properly work with windows (bothh ico files and vc++ projeect files etc) 2010-06-25 22:04:40 +00:00
g3d_viewer.vcproj - a few windows compiler setting changes for more consistent compiler warning output 2010-10-21 18:32:40 +00:00
glest.rc - modified icons to properly work with windows (bothh ico files and vc++ projeect files etc) 2010-06-25 22:04:40 +00:00
glest_configurator.vcproj - a few windows compiler setting changes for more consistent compiler warning output 2010-10-21 18:32:40 +00:00
glest_editor.rc - modified icons to properly work with windows (bothh ico files and vc++ projeect files etc) 2010-06-25 22:04:40 +00:00
glest_editor.vcproj - a few windows compiler setting changes for more consistent compiler warning output 2010-10-21 18:32:40 +00:00
glest_game.cbp - changed location of windows glest library to make compiling and debugging easier 2010-12-09 06:40:16 +00:00
glest_game.depend - added IRC client to the Internet game menu (still need to update VC++ projects) 2010-12-23 00:00:30 +00:00
glest_game.layout - updated codeblocks projects with new UPNP files 2010-12-21 05:12:37 +00:00
glest_game.vcproj - big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps) 2010-12-23 02:17:29 +00:00
libstreflop.cbp - changed location of windows glest library to make compiling and debugging easier 2010-12-09 06:40:16 +00:00
libstreflop.depend - added codeblocks workspace and project files for Main MG deps and game (not tools yet) so we can cross compile windows binary 2010-12-04 23:37:40 +00:00
libstreflop.layout - updated codeblocks projects with new UPNP files 2010-12-21 05:12:37 +00:00
libstreflop.vcproj - more compiler warning cleanup 2010-10-21 17:42:45 +00:00
megaglest.ico - updated windows icon files to use titi's new changes 2010-06-26 16:23:45 +00:00
megaglest.workspace - changed location of windows glest library to make compiling and debugging easier 2010-12-09 06:40:16 +00:00
megaglest_editor.ico - updated windows icon files to use titi's new changes 2010-06-26 16:23:45 +00:00
megaglest_g3dviewer.ico - updated windows icon files to use titi's new changes 2010-06-26 16:23:45 +00:00
shared_lib.cbp - updated codeblocks projects with new UPNP files 2010-12-21 05:12:37 +00:00
shared_lib.depend - added IRC client to the Internet game menu (still need to update VC++ projects) 2010-12-23 00:00:30 +00:00
shared_lib.layout - updated codeblocks projects with new UPNP files 2010-12-21 05:12:37 +00:00
shared_lib.vcproj - big fight to get libircclient compiled in VC++ but we won the battle (requires new win32 deps.. NOT ming deps) 2010-12-23 02:17:29 +00:00
xerces-c_3_0.dll Some license corrections and moved windows files into the windows specific folder 2010-03-13 01:39:59 +00:00