MegaGlest/source/glest_game
Titus Tscharntke 105e639bd8 Mega also scouts to random ressource places .Only first tech type ressource is used to navigate now (which is typically gold) more improvement needed regarding this aspect ;pathfinder back to 900 2011-06-25 18:14:20 +00:00
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ai Mega also scouts to random ressource places .Only first tech type ressource is used to navigate now (which is typically gold) more improvement needed regarding this aspect ;pathfinder back to 900 2011-06-25 18:14:20 +00:00
facilities - better quality font rendering and performance still good. 2011-06-10 04:34:58 +00:00
game switch for rain/snow ; multipliers visible ; server can set his state too 2011-06-20 23:48:22 +00:00
global - some small font centering adjustments 2011-06-12 01:32:02 +00:00
graphics - more bugfixes for attack-boost check (and now in debug mode if unit selected show his attack-boost radius as well as the units affected) 2011-06-25 14:18:53 +00:00
gui - bugfix for group key camera movement (respect different group keys being pressed) 2011-06-10 16:59:19 +00:00
main - bugfix for commandline for setting video settings (fullscreen was interpreted in the opposite manner) 2011-06-14 21:35:21 +00:00
menu automated last messages to irc when leaving lobby ( enter game / trying to open a server / leaving lobby ) 2011-06-23 23:45:46 +00:00
network - added extra mutex guard when closing connection slots to try to fix parallel close connections from causing errors. 2011-05-20 19:44:33 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - for multiple animations, now can specify a 'preferred' animation based on the units hp using: 2011-06-25 15:30:18 +00:00
types - for multiple animations, now can specify a 'preferred' animation based on the units hp using: 2011-06-25 15:30:18 +00:00
world - initial implementation of attack-boost logic (this is in progress code which is only triggered by new xml entries). Will explain later once tested. 2011-06-25 08:53:53 +00:00
CMakeLists.txt - bugfix for make install from svn folder structure 2011-06-02 16:18:29 +00:00