MegaGlest/source/glest_game
Mark Vejvoda 013ed35c8b added more debug info to unit crc logs 2013-09-17 23:52:27 +00:00
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ai - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's: 2013-09-12 03:33:43 +00:00
facilities version set to dev again ( data does not fit anymore ) 2013-09-15 21:39:22 +00:00
game update server crc log count 2013-09-17 16:36:05 +00:00
global update to proper data type 2013-06-22 03:49:51 +00:00
graphics add a guard for null texture and warning on console 2013-08-01 22:22:21 +00:00
gui I hope it solves a timing problem with rendering and resetting the gui. https://forum.megaglest.org/index.php?topic=9163.0 2013-09-14 23:56:26 +00:00
main bugfix for vc++ compiling 2013-06-22 04:32:22 +00:00
menu - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's: 2013-09-12 03:33:43 +00:00
network - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's: 2013-09-12 03:33:43 +00:00
sound more render improvements 2013-06-12 01:24:10 +00:00
type_instances added more debug info to unit crc logs 2013-09-17 23:52:27 +00:00
types fixed names showing in lobby menu to be properly formatted 2013-06-16 01:14:04 +00:00
world - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's: 2013-09-12 03:33:43 +00:00
CMakeLists.txt saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00