Mark Vejvoda
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94684c66a4
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- code cleanup based on additional gcc warnings
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2013-11-19 06:56:09 +00:00 |
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Mark Vejvoda
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9268aaf279
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- a few minor bug fixes related to code warnings
- code cleanup based on additional gcc warnings
- enabled additional gcc compiler warnings
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2013-11-19 06:14:06 +00:00 |
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Mark Vejvoda
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1dd1b8febb
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some minor bugfixes (proper variable init, added validation error message)
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2013-11-16 18:36:54 +00:00 |
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Mark Vejvoda
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77fba5a65e
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bugfix for clients that have no data, no need to crash
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2013-11-16 03:33:13 +00:00 |
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Titus Tscharntke
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907a95ff8b
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add "(.7z)"-String to error messages to give people at least an idea why tileset/techtree download is blocked
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2013-11-09 01:14:32 +00:00 |
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Mark Vejvoda
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e75a88b42c
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updated status textures and alinged the texture position in menus as they were off by 2 pixels
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2013-11-08 02:50:59 +00:00 |
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Mark Vejvoda
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9b097fd911
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decouple masterserver from network host game settings into two seperate threads
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2013-11-07 18:39:08 +00:00 |
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Mark Vejvoda
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73bf27d76e
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attempt to fix menu disconnect timeout issues
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2013-11-07 02:30:23 +00:00 |
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Titus Tscharntke
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e689ac8bff
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"Observer" and "Random" moved to main lang file instead of techtree based translation
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2013-11-05 23:35:11 +00:00 |
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Titus Tscharntke
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7c4c7a142b
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code cleanup ( too many formatStrings() ...)
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2013-11-03 21:55:50 +00:00 |
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Mark Vejvoda
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f74198129b
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cleanup the resource multiplier code to be consistent in the menus
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2013-11-02 22:30:16 +00:00 |
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Mark Vejvoda
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9798668789
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- added player platform to game stats
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2013-11-02 19:05:59 +00:00 |
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Mark Vejvoda
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a716e692c7
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bugfixes for resource multiplier
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2013-11-01 19:48:04 +00:00 |
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Mark Vejvoda
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e7fb242716
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small code cleanup from cppcheck
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2013-11-01 05:43:01 +00:00 |
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Titus Tscharntke
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c0a2265f7e
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ensure that upcase/downcase does not cause unneeded translation beeing displayed in faction listboxes
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2013-10-29 21:41:45 +00:00 |
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Mark Vejvoda
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d2ba7b163b
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a little refactoring of function names in language class
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2013-10-29 06:13:38 +00:00 |
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Titus Tscharntke
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0b2d58f03b
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new icons for network player state
labels can have a texture now
no more player coloring accroding to network state
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2013-10-27 16:13:27 +00:00 |
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Titus Tscharntke
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7f97d94983
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connect menu should work too now. Lets hope all works ;-)
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2013-10-25 22:09:19 +00:00 |
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Mark Vejvoda
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a689dd58a4
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force crc refresh for both client and server when mismatched
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2013-06-24 23:36:03 +00:00 |
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Mark Vejvoda
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15582c046f
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allow headless admin to change techtree translation setting
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2013-06-23 05:37:47 +00:00 |
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Mark Vejvoda
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06c3186466
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client can now see if techtree translated setting shows
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2013-06-19 01:03:51 +00:00 |
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Mark Vejvoda
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075293de09
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fixed names showing in lobby menu to be properly formatted
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2013-06-16 01:14:04 +00:00 |
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Mark Vejvoda
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0ead6a36dc
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full support for translated techtrees
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2013-06-13 08:55:48 +00:00 |
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Mark Vejvoda
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a8662c8b31
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updated menus to display translated tech name
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2013-06-13 01:37:15 +00:00 |
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Mark Vejvoda
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e44420f9c9
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joining player can only click play now once
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2013-06-07 00:29:29 +00:00 |
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Mark Vejvoda
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ed00d9ad8b
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hide player status when joining in progress game
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2013-06-06 14:38:55 +00:00 |
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Mark Vejvoda
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09b6c1c1b1
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bugfix to change title when joining in progress game
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2013-06-05 20:25:14 +00:00 |
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Mark Vejvoda
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2e2f16e3bc
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bugfix for missing data to not show console error on server
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2013-06-03 19:55:34 +00:00 |
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Mark Vejvoda
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6e6a70aab0
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fix progress bar for downloading saved games
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2013-06-02 05:01:28 +00:00 |
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Mark Vejvoda
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a7269de8f6
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fix the filename shown when downloading saved game for join in progress
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2013-06-01 23:55:21 +00:00 |
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Mark Vejvoda
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d4568f1bdd
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fixed connection segfault on i386 platform
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2013-06-01 18:07:06 +00:00 |
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Mark Vejvoda
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68456111b4
|
tracking down bug on i386 platform
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2013-06-01 17:56:38 +00:00 |
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Mark Vejvoda
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92bc5c6e12
|
tracking down bug on i386 platform
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2013-06-01 17:51:42 +00:00 |
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Mark Vejvoda
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e809080d0f
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tracking down bug on i386 platform
- comment titi's model debug output
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2013-06-01 17:23:51 +00:00 |
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Mark Vejvoda
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22eb5cc4d4
|
attempt to fix a thread bug when starting a game
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2013-06-01 06:28:03 +00:00 |
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Mark Vejvoda
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7f88d866c1
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attempt to fix a thread bug when starting a game
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2013-06-01 06:07:14 +00:00 |
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Mark Vejvoda
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4af65d1e19
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added unique playerid for every client
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2013-06-01 02:31:12 +00:00 |
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Mark Vejvoda
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27c0141b34
|
fixed headless admin button for player status changes
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2013-05-31 19:32:20 +00:00 |
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Mark Vejvoda
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761fc44f14
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reprompt to download missing data after 7 seconds if the user is still misisng game data
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2013-05-31 19:05:34 +00:00 |
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Mark Vejvoda
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4efc2f9cea
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try to make world synch logging not use translated unit names
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2013-05-31 15:33:01 +00:00 |
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Mark Vejvoda
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93caf14362
|
attempt to fix out of synch of join in progress game
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2013-05-27 08:26:01 +00:00 |
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Mark Vejvoda
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f84cf5c216
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attempt to fix resume game
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2013-05-26 03:35:31 +00:00 |
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Mark Vejvoda
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c932965d9e
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correct click sound for a bunch of menu buttons
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2013-05-26 02:44:36 +00:00 |
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Mark Vejvoda
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3746bf4f11
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bugfix to properly close socket when connected client leaves game lobby
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2013-05-23 07:12:29 +00:00 |
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Mark Vejvoda
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497dac4189
|
move cancel and download and progrress bars to right align in UI
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2013-05-23 06:11:46 +00:00 |
|
Mark Vejvoda
|
5b664fb1a2
|
- bugfix for transifex tutorial download files now loaded into UI
- updated each thread to provide its name
|
2013-05-21 20:28:42 +00:00 |
|
Mark Vejvoda
|
8408526b12
|
code cleanup based on cppcheck results
|
2013-05-17 03:59:34 +00:00 |
|
Mark Vejvoda
|
348993853f
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bugfix for crc checking when data is toggled and user downloads somethign different
|
2013-05-03 06:25:38 +00:00 |
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Mark Vejvoda
|
c30d78ff74
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saved games for rejoining in progress games saves to .zip and sends that to clients.
|
2013-05-01 20:56:19 +00:00 |
|
Mark Vejvoda
|
480c77949c
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bugfix for crc checking after download of missing content and server changes to different data then the data downloaded
|
2013-05-01 04:57:41 +00:00 |
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